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0
votes
Fixed

[LWRP] Additional lights do not work with shadows disabled

Package: Scriptable Render Pipeline Lightweight

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Oct 10, 2018

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Version/s: 4.0.1-preview

How to reproduce:1. Open the attached project ("Repro.zip")2. Open the "SampleScene" scene and observe that the lights are not worki... Read more

0
votes
Fixed

Prefabs with ‘Canvas’ Component in one of their children do not have a ‘...

Asset - Database

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Oct 10, 2018

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Version/s: 2018.3.0b4

How to reproduce:1. Open user-submitted project (OpenPrefab_UI_Unparent_To_CanvasFakeObject)2. Open the 'ObjectWithNoCanvas' prefab ... Read more

0
votes
Fixed

[Windows] Editor uses OS locale settings (i.e. commas instead of dots in...

Package: Shader Graph

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Oct 10, 2018

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Version/s: 2017.1

Setting the Project to use the .NET 4.x support apparently results in the Editor using the OS's Locale for formatting. In case of a ... Read more

0
votes
Fixed

[Terrain] Shift + LMB when using Smooth Height Tool on Terrain does some...

Terrain

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Oct 09, 2018

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Version/s: 2018.3

Probably a remnant of old Terrain Repro:1. Create/open a project using Unity 2018.3.0b6 or later2. Create a Terrain3. Select the Smo... Read more

0
votes
Fixed

Mesh assets that have a serialization version of 6 don't import properly...

Graphics - General

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Oct 09, 2018

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Version/s: 2018.2.4f1

Steps to reproduce:1. Create a new project in 2017.42. Import user attached TestMeshSerializedVersion6.asset3. Check the imported fi... Read more

0
votes
Fixed

[Terrain] When painting Terrain and saving project mid-paint, all change...

Terrain

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Oct 09, 2018

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Version/s: 2018.3

Repro:1. Create/open a project in 2019.12. Create new Terrain object via the Hierarchy Context Menu3. Select the Raise/Lower Height ... Read more

0
votes
Fixed

Master builds with IL2CPP take 10 times longer than in 2018.2

IL2CPP

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Oct 09, 2018

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Version/s: 2018.1.0f1, 2018.3.0b1

It happens because master builds compile generated C++ code with LTCG enables. This should be an option, rather than always be done.... Read more

0
votes
Fixed

Fonts in editor on Windows don't fit incode combo boxes

Themes

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Oct 09, 2018

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Version/s: 2019.1, 2019.1.0a3

The fonts on current trunk (2019.1.0a3) don't fit inside combo boxes and in result are cut off at the bottom. See attached screensho... Read more

0
votes
Fixed

Upgrader-created terrain layers should use a short hash instead of the c...

Terrain

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Oct 09, 2018

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Version/s: 2019.1.0a3

Steps to reproduce:1. Open terr-before-2019-1.zip and unzip it2. In Project window go to Assets\_TerrainAutoUpgrade Reproducable wit... Read more

0
votes
Fixed

[Polybrush] Paint Vertex Colors compatible shaders are missing when pick...

Package: Polybrush

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Oct 09, 2018

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Version/s: 0.9.15

To reproduce:1. Open any project that has Polybrush2. Try assigning Polybrush shaders to your material Expected: shaders are availab... Read more

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