Search Issue Tracker

0
votes
Fixed

[ShaderGraph] Graph Inspector > Node Settings textfields do not scale pr...

Package: Shader Graph

-

Aug 04, 2020

-

Version/s: 9.x

Steps to reproduce: 1. Create or open any project with ShaderGraph 2. Create or open any existing Shader Graph asset 3. Create a new... Read more

0
votes
Fixed

[Editor] Sorting Layers are created with the same name under Tag and Lay...

CodeEditors

-

Aug 04, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a20

All newly created "Sorting Layers" share the exacts same name under "Tag and Layers" Settings from Project Settings window, Refer to... Read more

0
votes
Fixed

[Editor] Values under Project settings window doesn't update on selectin...

CodeEditors

-

Aug 04, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a20

Project settings values don't update on selecting its preset until the mouse cursor is hovered over the project settings window, Ref... Read more

0
votes
Postponed

[Preset] Error is thrown when "Lightmap Encoding" type changed under oth...

Progressive Lightmapper

-

Aug 04, 2020

-

Version/s: 2019.3.2f1, 2020.1, 2020.2, 2020.2.0a20

Changing the "Lightmap Encoding" type under Other Settings in the Preset of "Player Settings" causes Editor to throw "Multiple manag... Read more

0
votes
Won't Fix

[Preset] Reset functionality does not work for the "Layer Collision Matr...

CodeEditors

-

Aug 04, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a20

When the preset of "Physics 2D" and "Physics" is created from "Project Settings", Reset functionality is not working for "Layer Coll... Read more

0
votes
Fixed

[UIR] UI Toolkit runtime resize bug with Graphics.Blit

Package: UI Toolkit

-

Aug 04, 2020

-

Version/s: 1.0.0-preview.1

Using Graphics.Blit during an Update modifies the layout of the root visual element because it modifies RenderTexture.active, which ... Read more

0
votes
Fixed

Transform values that do not fit their input field in the Inspector wind...

Inspector Framework

-

Aug 04, 2020

-

Version/s: 2019.3.15f1, 2020.1.0a9, 2020.1.0f1, 2020.2

How to reproduce: 1. Create a new Unity project 2. Select any GameObject 3. Enter a large value into one of its Position/Rotation/Sc... Read more

0
votes
Fixed

[URP] depth texture sample node does not use correct texture in some frames

Package: Scriptable Render Pipeline Universal

-

Aug 04, 2020

-

Version/s: 10.0.0-preview.26

Steps to repro: 1a. new universal rp template project 1b. add attached graph to a material, add the material to an object 2. arrange... Read more

0
votes
Fixed

Assets with some long filenames cause Mac import progress bar to assert ...

Window management

-

Aug 04, 2020

-

Version/s: 2020.1.0a23, 2020.1.0f1, 2020.2

How to reproduce: 1. Open user-submitted project (1268063-Minimal-Repro.zip) Expected result: the project is loaded successfully Ac... Read more

0
votes
Fixed

[IMGUI] "Auto Sync Transforms" Property tooltip missing under "Physics" ...

Physics

-

Aug 04, 2020

-

Version/s: 2017.4.40f1, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a20

Tooltip is missing for "Auto Sync Transforms" Property under "Physics" in the "Project Setting" window, Refer attached video Steps ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.