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UI Image is not rendered in Prefab Mode when it is created under the GO ...
How to reproduce: 1. Create a new Project 2. Create UI Canvas 3. Create a new GameObject and attach GridLayoutGroup component to it ... Read more
[WebGL] WebCamDevice.isFrontFacing always returns false on WebGL Android
Reproduction steps: 1. Create a new project and Import the attached custom Package "frontfacingissue.unitypackage" 2. In the Project... Read more
GUILayout.BeginHorizontal or .BeginVertical does not warn for imbalances
How to reproduce: 1. Open the user's attached project("BugReportReorderableList.zip") 2. Open "BrokenEditorWindow.cs" 3. Notice GUIL... Read more
ShaderUtil.CreateShader with invalid source causes Shader interactions t...
How to reproduce: 1. Open the user's attached "New Unity Project (11).zip" project 2. Go to Testing -> Create Shader 3. Right-click ... Read more
Copying Array Size field is blocked via the context menu until a differe...
How to reproduce issue #1: 1. Open the attached project 2. In the SampleScene's Hierarchy select the "1" object 3. Try to copy the "... Read more
Editor crashes after constantly creating and deleting GameObjects with s...
How to reproduce: 1. Open the attached project ('TMProTestProject.zip') 2. Build and run the project (or simply enter Play Mode) 3. ... Read more
Unity crashes when EditorUtility.UnloadUnusedAssetsImmediate is called i...
Reproduction steps: 1. Open user's attached project 2. In the Hierarchy window, create Empty GameObject (or any other GameObject) 3.... Read more
[Linux] Collab dropdown window's description text area doesn't respond t...
How to reproduce: 1. Open any Collab project 2. Open the Collab dropdown window 3. Try to write anything into its description text a... Read more
[Metal][iOS] 'Compiler failed with XPC_ERROR_CONNECTION_INTERRUPTED' err...
How to reproduce: 1. Open the attached 'TestProj2019.zip' project 2. Build for iOS 3. Open the Xcode project and deploy it to an iOS... Read more
EditorUtility.SaveFilePanel does not return a virtualized path
How to reproduce: 1. Open the attached project ("PathRepr.zip") 2. Load "Sample Scene" 3. Enter Play mode 4. Save the asset 5. Notic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Prefab that contains a layout group is marked as changed by the Editor when opened