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[IL2CPP] Project crashes on socket.release if built to iOS Simulator
1. Open attached project "repro_680283" 2. Build to iOS Simulator 3. Project will crash Note: Issue is not reproducible with device Read more
Failure to add a Keyframe to a curve when right-clicking on a curve and ...
How to reproduce: 1. Open the attached "Test.zip" project 2. Select Audio Source GameObject 3. Go to the Inspector window -> Audio ... Read more
Parent Coroutine does not resume when yielding to child Coroutine, whic...
Reproduction steps: 1. Open the attached project “CoroutineDestroy.zip“ 2. Enter the Play Mode Expected result: “ParentCoroutine Re... Read more
[URP] PostProcessing is applied on UI in the Player when the Render Obje...
How to reproduce: 1. Open the user’s attached project 2. Build and Run the “SampleScene” Scene on Android 3. Observe the Player ... Read more
Video clip fails to transcode
How to reproduce: 1. Open the attached "SBS_Framework.zip" project 2. In Project Window find "Pouring_Video_Cappuccino.mp4" -> Selec... Read more
Animated properties cannot be changed even when not currently being anim...
How to reproduce: 1. Open scene "Repro" in the provided project 2. Select the "Our Hero" GameObject in the Hierarchy view 3. Open An... Read more
Particle death is invoked only after trail death when using Particle System
How to reproduce: 1. Open the attached project (ParticleDeath.zip) 2. Open scene Scenes/SampleScene 3. Select the GameObject "Par... Read more
Crash on CreateAssetMenu::Rebuild when creating a project after enabling...
Reproduction steps: 1. Create an empty project 2. Enable “ForceDebugAllocator” in File->Preferences->Diagnostics 3. Close the Edi... Read more
Transform Gizmo shows up at the first non-empty child Gizmo location if ...
How to reproduce: 1. Open a new project 2. Create an empty GameObject 3. Create a Cube as a child to the empty GameObject 4. Move t... Read more
[Prefabs] Unused fields from script are not cleared from YAML data
Repro steps: 1)Open the later-attached TestProject 2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor 3)... Read more
All about bugs
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Latest issues
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- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture