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"System.AggregateException: One or more errors occurred" thrown during B...
How to reproduce:1. Open the attached project "New Unity Project.zip"2. Open File>Build Settings...3. Build the project Expected ... Read more
Errors thrown when OpenGL Core is added to the list of Graphics APIs in ...
Steps to reproduce: Create a project from the HDRP Sample Scene Template Go to Project Settings Add OpenGLCore to the list of Graphi... Read more
"MissingReferenceException: The object of type 'UniversalAdditionalCamer...
How to reproduce:1. Open the attached project "My project (1).zip"2. Enter Play Mode3. Exit Play Mode Expected results: No errors in... Read more
Project crashes when opening it
Reproduction steps:1. Try to open the attached project "forevr-pool.zip" Expected result: The project opensActual result: The Editor... Read more
Render Graph Viewer UI is overlapping when resizing the window
Steps to reproduce: 1) Download attached project and open in Unity 2) Go to Window >> Analysis >> Render Graph Viewer 3)... Read more
A Light renders as Realtime when it's a duplicate of a Baked Light and t...
Reproduction steps:1. Open the user's attached project "DuplicateBakedLightIsRealtimeBug"2. Open "SampleScene" from the Project wind... Read more
SendMessage cannot be called' warning is thrown when calling AssetDataba...
Reproduction steps:1. Open the attached 'PlayableDirectorSendMessage' project2. In the Project window select the 'Assets/Prefab.pref... Read more
Root Motion Node is not saved when applying changes
Reproduction steps:1. Open the user's attached project2. Select Assets > GrabSelfInflatingBag.fbx model3. In the Inspector > R... Read more
[Undo] Crash on "GameObject::ActivateAwakeRecursivelyInternal(Deactivate...
How to reproduce:1. Create a new Project2. Create a new Empty GameObject3. Make it a Prefab4. Create a Second Empty GameObject5. Mak... Read more
Crash on ShaderLab::Pass::ComputePassValuesHash when uninstalling the UR...
Reproduction steps:1. Open the attached project2. Install the "Universal RP" package3. Once the installation finishes, uninstall it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open