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0
votes
By Design

mesh.SetVertexBufferData and mesh.SetIndices calculates bounds incorrect...

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

To reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Console Expected result: Log “Center: (0.50, 0.50, 0.50), Ex... Read more

0
votes
Fixed

Labels of properties are not visible if setting "includeChildren" to tru...

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1

How to reproduce:1. Open the attached project “Labels.zip”2. Open the “Missing Labels” Scene3. In the Hierarchy window, select the “... Read more

0
votes
Fixed

[UIBuilder] Objects in UI Builder are changing their actual size when zo...

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Sep 30, 2022

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Version/s: 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

To reproduce:1. Open the project “RootUssBug”2. Open Assets → UI → RootStyleTest.uxml3. Zoom in and zoom out Expected result: Object... Read more

0
votes
Not Reproducible

NullReferenceException is thrown when closing the Plastic SCM window

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open a new Unity project2. Open the “Window → Plastic SCM” window in the menu3. Close that window Expected resul... Read more

1
votes
Duplicate

AssetBundles have missing meshes when building with static batching enabled

Package: Addressables

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Sep 30, 2022

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Version/s: 1.21.1

How to reproduce:1. Open the attached “MSGVProject” project2. Select “Window” → “Asset Management” → “Addressables” → “Groups” in th... Read more

0
votes
Won't Fix

Custom package tests are not recognized when added to a project

Package: Test-Framework

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Sep 30, 2022

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Version/s: 1.1.33

Steps to reproduce:1. Download the SingletonSystem package2. Open the user's project3. Open the “Package Manager” window (Window → P... Read more

4
votes
Won't Fix

Warning “Internal: deleting an allocation that is older than its permitt...

Package: Unity Netcode

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Sep 30, 2022

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Version/s: 0.51.1

To reproduce:1. Open the project “IN-13729”2. Open the “SampleScene” scene3. Enter Play mode4. Observe the Console Expected result: ... Read more

0
votes
Won't Fix

[ShaderGraph] Skewed guidelines are drawn from the top left corner of th...

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Sep 30, 2022

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Version/s: 2021.1.18f1, 2022.2.0b9

How to reproduce: Create a new SRP Template project Create a new Shader Graph Create a new Node Move the Node around the workspace O... Read more

0
votes
Fixed

Component's field does not change back its type when resetting the compo...

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Sep 30, 2022

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Version/s: 2022.2.0b8, 2023.1.0a8

Steps to reproduce:1. Open the user’s project2. Open the “Bugs“ Scene3. Select the “Bug 3” GameObject in the Hierarchy4. Right-click... Read more

0
votes
Fixed

[HDRP] Rename "IOR" input port

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Sep 30, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a12

In HDRP we have multiple IOR (Index Of Refraction) inputs in the master stack.One of them is named "IOR" and is used for the Eye mat... Read more