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Fixed
Fixed in 2021.3.17f1, 2022.2.0f1, 2023.1.0a20
Votes
0
Found in
2021.3.13f1
2022.1.22f1
2022.2.0b14
2023.1.0a12
Issue ID
UUM-15849
Regression
No
[HDRP] Rename "IOR" input port
In HDRP we have multiple IOR (Index Of Refraction) inputs in the master stack.
One of them is named "IOR" and is used for the Eye material type ([doc page|[https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@15.0/manual/ss-context-fragment.html]).]
It is easy to confuse it with the "Index Of Refraction" input used for transparent refractive materials.
Suggestion : Rename "IOR" input to "Eye IOR" for clarity and to have it consistant with other specific IOR inputs.
!image (7).png|width=343,height=103!
!image (8).png!
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