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Fixed

Fixed in 2021.3.17f1, 2022.2.0f1, 2023.1.0a20

Votes

0

Found in

2021.3.13f1

2022.1.22f1

2022.2.0b14

2023.1.0a12

Issue ID

UUM-15849

Regression

No

[HDRP] Rename "IOR" input port

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 In HDRP we have multiple IOR (Index Of Refraction) inputs in the master stack.
One of them is named "IOR" and is used for the Eye material type ([doc page|[https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@15.0/manual/ss-context-fragment.html]).]

It is easy to confuse it with the "Index Of Refraction" input used for transparent refractive materials.

Suggestion : Rename "IOR" input to "Eye IOR" for clarity and to have it consistant with other specific IOR inputs.

!image (7).png|width=343,height=103!
!image (8).png!

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