Search Issue Tracker
[UI Toolkit][Mobile] Last hovered UI Toolkit button is getting pressed w...
How to reproduce:1. Open project "Bug Report.zip"2. Go to Build Settings, choose iOS or Android and deploy the project to a device3.... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...
Reproduction steps:1. Open the "Raw test" project2. Select "Terrain" in the Hierarchy3. In the Inspector go to Terrain Settings4. Na... Read more
[Mobile] Terrain is shiny on Android/iOS Platform when Layer is using 2D...
How to reproduce:1. Open the attached "1419939_Repro.zip" project2. Open the Scene "SampleScene" (found in the "Assets/Scenes" folde... Read more
[UIR] Dynamic Color prevents background tint from having an effect
Repro steps:1. Open the project with Unity 2021.2.0b112. Go in play mode3. Unlock all levels4. Notice the icons have a crown with an... Read more
PropertyField.BindProperty(SerializedProperty) fails to clear the previo...
How to reproduce:1. Open the attached project "PropFieldBug.zip"2. Open "SampleScene" located in the Assets > Scenes folder3. Cli... Read more
[UIR] UI Toolkit Vector Image is glitching when changing the size of the...
Reproduction steps:1. Open users attached project2. Open Scenes/SampleScene3. Resize the Game View window Expected result: UI Toolki... Read more
[UIR] Toggling a style that contains border-radius and margin/padding ca...
How to reproduce:1. Open project "testEnableInClassList.zip"2. Open Menu > Test > ShowTestEnableInClassList Window and press o... Read more
"SerializedProperty m_Enabled has disappeared!" error arpeared in consol...
Steps:1. Open attached project2. Add GameObject to the Hierarchy3. Drag "Test1" script on this GameObject4. Switch Inspector to Debu... Read more
[UI Toolkit] Child buttons and text field's background disappear when pa...
Reproduction steps:1. Open the user's attached "UITKTransitionTesting.zip" project2. Open the "SampleScene" Scene3. Enter the Play m... Read more
Material sometimes becomes invisible when reloading Scenes
Reproduction steps:1. Open attached Project2. Press Play3. Click on the Screen to progress States Expected result: On State 7 a Cube... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject