Search Issue Tracker
Fixed
Fixed in 2020.3.39f1, 2021.3.9f1, 2022.2.0b8
Votes
0
Found in
2020.3.33f1
2022.1.0a10
2022.1.0b16
2022.2.0a10
Issue ID
UUM-3891
Regression
Yes
"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when selecting to import a .raw file as Heightmap
Reproduction steps:
1. Open the "Raw test" project
2. Select "Terrain" in the Hierarchy
3. In the Inspector go to Terrain Settings
4. Navigate to Texture Resolution (On Terrain Data) and press Import Raw
5. Chose "\\Raw test\\Assets\\heightmap.raw" and press Open or Cancel
Expected result: Raw image gets imported or canceled
Actual result: Console error: EndLayoutGroup: BeginLayoutGroup must be called first.
Reproducible with: 2020.3.33f1, 2021.3.1f1, 2022.1.0a10, 2022.1.0b16, 2022.2.0a10
Not reproducible with: 2019.4.38f1, 2022.1.0a1, 2022.1.0a9
Note: Reproducible after pressing "Open" or "Cancel" in file explorer
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment