Search Issue Tracker
Fixed
Fixed in 2021.3.18f1, 2022.2.3f1, 2023.1.0a5
Votes
0
Found in
2021.3.1f1
2022.1.0f1
2022.2.0a11
2023.1.0a3
Issue ID
UUM-4160
Regression
No
[UIR] Toggling a style that contains border-radius and margin/padding causes some elements to disappear
How to reproduce:
1. Open project "testEnableInClassList.zip"
2. Open Menu > Test > ShowTestEnableInClassList Window and press on any of the elements
3. Observe the result
Expected result: All elements are visible
Actual result: Header and descriptions disappear
Reproducible with: 1.0.0 (2021.3.1f1, 2022.1.0f1, 2022.2.0a11)
Could not test with: 2019.4.38f1 (No UI Toolkit package), 2020.3.33f1 (Errors after downgrade)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note (fix version 2023.1.0a5):
Fixed in: 2023.1.0a5
Resolution Note (fix version 2022.2.3f1):
Fixed in: 2022.2.3f1
Resolution Note (fix version 2021.3.18f1):
Fixed in: 2021.3.18f1