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[VCS] Both asset and .meta files within the folder are checked out when ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create a new folder and ... Read more
Rigidbody with "Continuous Speculative" produces different results when ...
How to reproduce:1. Open attached project "Kinematic_Speculative.zip" and scene "SampleScene"2. Enter Play mode and observe how many... Read more
Crash on AnimationState::~AnimationState when exiting Play Mode after re...
How to reproduce:1. Open the "fixed_repro.zip" project2. Open "InitialisationScene.unity" scene3. Enter Play Mode4. Press "New User"... Read more
[IMGUI] Alpha and Color slider disappears on sliding upwards/downwards i...
Alpha and Color slider disappears on sliding upwards/downwards in the Gradient Editor while setting the color in the Blend mode Step... Read more
ParticleSystem.LimitVelocityOverLifetimeModule.limit value is not the sa...
How to reproduce:1. Open the project "case_1207764-particleSystem"2. Open the scene "SampleScene"3. Select the GameObject "Particle ... Read more
[VCS] Changes to the Audio Mixer can be made without checking out the asset
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create a new Audio Mixer... Read more
[XR][WindowsMR] Using camera with Near Clipping Plane is set to 0.01 res...
Steps to reproduce:1. Download attached project2. Switch to UWP and enable XR3. Make sure that Cameras Near Clipping Plane is set to... Read more
[VCS] Files in VCCache remain mapped to wrong name after renaming (move ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and uncheck "Automatic Add... Read more
Searching for VSync in Project Settings does not open the Quality settin...
Steps to reproduce:1. Create a new project2. Open Project Settings window3. Enter "VSync" the search bar Expected results: Searching... Read more
First emitted particle ignores transform rotation changes when using par...
How to reproduce:1. Open the User's attached "Repro.zip" project2. Load "SampleScene"3. Enter the Play mode4. Press Left Mouse Butto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject