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0
votes
Duplicate

Unity crashes without a stack trace when CreateInspectorGUI() an Inspect...

Mono

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Aug 29, 2019

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Version/s: 2019.1.0a11, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("UIElementsCrash") 2. Open "SampleScene" 3. In the Hierarchy, select "MyObject" Rep... Read more

0
votes
Fixed

Crash when using Animator.Rebind() after destroying AnimatorControllerPl...

Animation

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Aug 29, 2019

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Version/s: 2017.4.4f1, 2018.3.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open the attached project("Animator_Crash") 2. In the Hierarchy select "ToonSoldier_demo" 3. In the Inspector, ... Read more

1
votes
Fixed

Adding children in Prefab Mode when there are unapplied new GameObject o...

Scene Management

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Aug 30, 2019

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Version/s: 2018.3.0a6, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Create a new Unity project 2. Create a GameObject with a child and turn it into a Prefab 3. In the Hierarchy wi... Read more

0
votes
Won't Fix

TreeView background is not Rendered when rows have uneven heights

IMGUI

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Sep 01, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Open user's attached project "MarineMuseum.DeBrug.zip" 2. In the Top menu go to Window > IJsfontein > Localiz... Read more

0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more

0
votes
Duplicate

[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...

XR SDK

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Oct 18, 2019

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Version/s: 2019.2.9f1

A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more

0
votes
Fixed

[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...

Progressive Lightmapper

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Oct 25, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene" 2. Enter Play mode 3. Obs... Read more

0
votes
Fixed

[VCS] No assets are submitted when there's at least one locked remote as...

Version Control

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Sep 02, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

How to reproduce: 1. Add the attached project ("Reports.zip") to your preferred workspace 2. Open it and connect it to Perforce 3. S... Read more

0
votes
By Design

Unable to set the render target of a camera to the back buffer via a Com...

Graphics - General

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Aug 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "RenderTargetCommandBufferTest.zip" and scene "SampleScene" 2. Enter Play mode 3. Observ... Read more

1
votes
Won't Fix

[VCS] Both asset and .meta files within the folder are checked out when ...

Version Control

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Sep 02, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new folder a... Read more

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