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0
votes
Fixed

Can't compile some System.Net classes

Scripting

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Oct 01, 2016

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Version/s: 5.5.0b5

To reproduce: 1. Open attached project Observe the compile errors: Assets/Test.cs(6,34): error CS0012: The type `System.Configuratio... Read more

1
votes
By Design

NetworkServer is not active Error when trying to spawn a GameObject

Networking

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Jan 27, 2017

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Version/s: 5.5.1f1

Description: There seems to be a problem when trying to spawn a GameObject with Client window. In Client window you can see the obje... Read more

3
votes
Fixed

GLSL compilation error 'Swizzle of non-vector primitive float' with a sh...

Shaders

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Sep 02, 2016

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Version/s: 5.5.0xb1

Steps to reproduce: 1) Open the latest attached project. 2) Switch the Graphics API to OpenGL Core. Shader compilation errors appea... Read more

0
votes
Won't Fix

[WSA] WebRtc library is not compatible with Microsoft.NETCore.UniversalW...

Universal Windows Platform

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May 08, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 SDK, Target devic... Read more

0
votes
Postponed

Automatic Texture format does not change when changing compression setti...

Graphics - General

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Nov 18, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1. Open the attached project 2. Click on "particle_floaties.png" texture inside the assets folder 3. In Inspecto... Read more

0
votes
Fixed

Dropdown menu content is unselectable when Canvas sorting layer is not d...

UI

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Feb 05, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Open the attached project (878105-TestProject.zip) 2. Hit Play 3. Click on dropdown menu 4. Observe the dropd... Read more

0
votes
Duplicate

Errors when installing Playmaker

Scripting

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Sep 21, 2016

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Version/s: 5.5.0b5

Steps to reproduce : - import the Playmaker package from the Asset Store and notice the errors. error CS1704: An assembly with the... Read more

0
votes
Fixed

[Shuriken] Circular reference crash when assigning a sub emitter particl...

Shuriken

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Nov 23, 2016

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Version/s: 5.5.0f1

Repro steps: 1. Open Main scene from attached project. 2. Select the Debris sub emitter (child of Particle System) 3. In the inspect... Read more

0
votes
By Design

NetworkConnection.Disconnect() does not remove connection from NetworkSe...

Networking

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Sep 09, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. open attached project 2. build and run 3instances 3. host with one and connect as client with others 4. disco... Read more

0
votes
Fixed

[iOS] Framework search path on generated Xcode project is incorrect if p...

Mobile

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Jan 02, 2017

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Version/s: 5.5.0f3

Reproduction Steps: 1. Open "SampleProject.zip" project 2. Buil for iOS 3. Open with Xcode 4. Notice that Build Settings > Framework... Read more

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