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Visual Scripting Graph Json string is kept in memory when graph is loaded
Reproduction steps: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Build And Run the project 4. Go back to ... Read more
Slow Performance Issue with EventMachine`2.OnDrawGizmos()
h3. Reproducible on Visual Scripting 1.7.8 on Editor 2021.3.3f1 h2. Steps to Reproduce: # Load the gigaya project (see pinned comm... Read more
ArgumentNullException when trying to check if EventHook == null
How to reproduce: 1. Open the user's attached project 2. Enter Play mode 3. Observe the Console Expected result: There are no error... Read more
AOT stub generator ignores assemblies that reference Unity editor
h3. Steps to reproduce: # Open the attached project which has a script graph with a single cinemachine node. # Build and run the... Read more
Nodes from runtime assemblies that reference Unity editor are not visibl...
h3. Steps to reproduce: # Create a new project. # Install the Cinemachine package. # Initialize visual scripting and create a ... Read more
Using EventBus causes a MissingReferenceException to appear when re-ente...
How to reproduce: 1. Open the user's attached "MyTest" project 2. Open the "TestScene" scene 3. Enter Play mode 4. Exit Play mode 5.... Read more
Script Graph Debug.Log Event is not printed in Player logs after Build i...
How to reproduce: 1. Open the attached “IN-34316.zip” project 2. Build And Run the project with the "SampleScene" Scene added in Bui... Read more
Classes from a custom assembly are not available when creating a Node in...
How to reproduce: 1. Open the user’s attached project 2. Go to Edit > Project Settings > Visual Scripting and click Regenerate Nodes... Read more
Text and buttons cut off when opening VS window for the first time
Repro: 1. Create a new project. 2. Window -> Visual Scripting -> Visual Scripting Graph Expected: All text and buttons are read... Read more
Fields stop scaling with Inspector width if you change Data Input type
1. Create a new project. 2. Window -> Visual Scripting -> Visual Scripting Graph. 3. Create a new Graph. Create a new Data Input i... Read more
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