Search Issue Tracker
[URP][2D] 2D Lights are ignored by Camera Culling mask
How to reproduce: 1. Open the project from the attached file "1239136.zip"(link in edit) 2. Open "SampleScene" and select the Main C... Read more
Shader Graph materials are missing in Player when using the Deferred Ren...
How to reproduce: 1. Open the attached project "URPDeferredBug.zip" 2. Open the "SampleScene" Scene 3. Build And Run Expected resul... Read more
Rendering Path setting does not adapt when changing Scriptable Render Pi...
How to reproduce: 1. Open the user's attached "Universal RP particles issue" project 2. Open the Scene "SampleScene" 3. Open the Gra... Read more
Shader loses Texture when switching to certain URP shaders
Reproduction steps: 1. Open the user's attached project 2. Open "SampleScene" 3. Select "dust" under "psys_loop_dusty2psys_loop_dust... Read more
[Metal][URP] Visual artifacts are seen when base Camera's Clear Flag is ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe the Game View Expect... Read more
[URP][Magic Leap] ZeroIteration crashes editor while in Playmode on URP ...
Reproduced on Windows desktop machine using an Nvida Geforce 1080ti, running driver version 451.48 [URP][Magic Leap] ZeroIteration ... Read more
Shadows appear/disappear depending on the Camera rotation when the Fog M...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' and enter the Play mode 3. Hold the right mouse button i... Read more
[URP] Shadows are being culled when being viewed at from a specific angle
Reproduction steps: 1. Open the project from Drive (look for "project") 2. Open "Samplescene" 3. Move around in Scene view (check vi... Read more
Render Scale is not applied to the rendered image when 2D Renderer is us...
How to reproduce: 1. Open the attached project named "Case_1241537" 2. Open the Sample Scene and observe the game view 3. Select the... Read more
Error "cannot convert from <..>.RenderTargetHandle to <..>.RTHandle" app...
Full title: Error "cannot convert from 'UnityEngine.Rendering.Universal.RenderTargetHandle' to 'UnityEngine.Rendering.RTHandle'" app... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow