Search Issue Tracker
Shadows of trees painted on the Terrain are incorrectly placed when the ...
How to reproduce:1. Open the “BugReporting” project2. Open the “SampleScene”3. Open the Lighting window (Window → Rendering → Lighti... Read more
Crash on MemoryProfiler::UnregisterAllocation when opening a specific pr...
How to reproduce:1. Open the attached “IN-80896.zip” Project2. Wait for the Editor to open and then wait up to 5 minutes Expected re... Read more
Compute shader reads from the wrong compute buffer when entering the Pla...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/New Scene” scene3. Enter the Play mode4. Observe the ... Read more
Missing reference exceptions with the on-screen stick when switching to ...
How to reproduce:1. Open the “OnScreenStickBugRepro“ project2. Open the “SampleScene“3. Enter the Play Mode4. Click on the white rec... Read more
Read/Write error is thrown when making an AsyncGPUReadback request to a ...
How to reproduce:1. Open the attached project "AsyncGPUReadbackBug.zip"2. Enter Play Mode3. Press Spacebar Expected results: No erro... Read more
Crash on UpgradeStep_No_Script_Import when opening a project
Reproduction steps:1. Donwload, extract and open the attached “repro-project“2. Observe the crash Reproducible with: 2022.2.0a15, 20... Read more
Crash on CullingResults_CUSTOM_ComputeDirectionalShadowMatricesAndCullin...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scene/Scene2.unity“ scene3. In the Hierarchy window find ... Read more
[Android] Skinned Mesh Renderer not rendering when using Entity Graphics...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player3. Observe the Player Expected result: Three sold... Read more
GameObject stops oscillating when Spring with Position Damper set to 0 i...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Spring Models.unity” Scene3. Enter the Play M... Read more
Crash on "physx::Scb::Body::addSpatialAcceleration" when transitioning t...
How to reproduce:1. Open the “AddForceAtPositionCrash“ project2. Open the “SampleScene“3. Open the “SceneTransition“ GameObject in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code