Search Issue Tracker
[2D][Tilemap Extras] RuleOverrideTiles get removed from scene when upgra...
How to reproduce:1. Open the user's attached project("TilemapBugRepro.zip")2. Update the "Tilemap Extras" package to Version 1.6.2-p... Read more
[Quick Search] "Enable RTL Editor" checkbox is going outside the window ...
[Quick Search] "Enable RTL Editor" checkbox is going outside the window when the "Enable RTL Editor" checkbox is enabled. The "Enabl... Read more
[InputSystem] Supported Device-List dropdown icons present under Project...
In the Project Settings, After creating settings asset for Input System Package, In Inspector window Supported Device-List dropdown ... Read more
'Missing Profiler.EndSample' errors when submitting context in endCamera...
Reproduction steps:1. Open or create any HDRP project2. Create and open an empty Scene (Create -> Scene)3. Attach the provided Cu... Read more
[Animation Rigging] Animation states without Write Defaults enabled lock...
How to reproduce:1. Open the user's attached project ("AnimationRiggingWriteDefaultsIssue.zip")2. Open "BugReport" scene3. Enter Pla... Read more
[Quick Search] Error is thrown on reopening the editor with 'Search asse...
In 'Asset Store' Search window, if after search any asset, the scene is saved and on reopening the editor with 'Search asset store' ... Read more
[UIToolkit] Live reloading of some EditorWindow view doesn't get properl...
On enabling 'UI Toolkit Live Reload' option in the 'Search asset store' window, NullReferenceException errors are thrown in console.... Read more
OnAfterDeserialize is not called for a class with no empty constructor i...
How to reproduce:1. Open the user's attached project("IL2CPP TypeReference.zip")2. Build and Run the project using IL2CPP Expected r... Read more
[Android] Creating over 512 AndroidJavaClass objects crashes with local ...
Repro steps:1. Open attached project2. Build and Run on Android3. Press the button on the screen Actual: App crashes Reproducible wi... Read more
[UWP][UI] Cursor is replaced with a black square when Cursor.SetCursor()...
How to reproduce:1. Open the attached "UWP_Cursor_Repro.zip" project2. Build and run to UWP (with Executable build type)3. Click on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size