Search Issue Tracker
Font asset is re-imported and kerning values are set up each time when s...
How to reproduce:1. Create a new empty project2. Import the user's attached .ttf font asset3. Go to File -> Build Settings4. Swit... Read more
ARFoundation.ARPlane memory leak of boundary NativeArray when using Holo...
How to reproduce:1. Open the attached project "Sample.zip"2. Open Assets/ARRaycast/ARRaycast.unity3. Enable Holographic Remoting for... Read more
Physics2D.Simulate(0) does not trigger OnTriggerEnter2D and OnTriggerExi...
Reproduction steps:1. Open the attached project "PhysicsSimulateBug.zip"2. Open the Console Window3. Enter Play Mode4. Observe the L... Read more
Prefab icon is not updated when sprite pivot is changed
How to reproduce:1. Download the attached project '1411032.zip'2. In Project window press on 'download' image3. Open Inspector, chan... Read more
[Android] VideoPlayer doesn't play video when played on Android API 23 o...
How to reproduce:1. Open the user's attached "New Unity Project.zip" project2. Open the Build Settings (File->Build Settings...)3... Read more
Editor crashes on UTF16String when entering Play Mode
How to reproduce:1. Open the user attached project "Voxel-Experimentation.zip"2. Enter Play Mode Reproducible with: 3.0.6 (2020.3.31... Read more
OnMouseXXX events are not triggered when "Far Clipping Plane" of camera ...
Reproduction steps:1. Open user attached project2. Open the "SampleScene" scene3. Press Play4. In the Game view click on the white b... Read more
[Mac] Editor crashes when importing a folder with an FBX file and its me...
Reproduction steps:1. Create a new project2. Unzip and import the user's attached "004.zip" folder3. Observe crash Reproducible with... Read more
Incremental GC Pushes Invalid Stack Range on Windows
The incremental GC mode does not pause threads before pushing stacks and registers. This PR introduced changes that do not handle st... Read more
Shader Graph preview window is empty when using Deferred Rendering Path
Reproduction steps:1. Open the attached 'DefferedShaderGraph' project2. Observe the 'ShaderGraphTest' asset in the Shader Editor Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved