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9
votes
Fixed

Nested Canvases with Override Sorting enabled will not sort correctly un...

uGUI

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Apr 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Create a new Unity project2. Add a Canvas to the Scene3. Create a child Inherit Canvas with Override Sorting ena... Read more

0
votes
Fixed

Angular Limits gizmo's direction differs in the different sides of the G...

Physics

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Nov 12, 2020

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Version/s: 2018.4, 2019.4, 2019.4.14f1, 2020.1, 2020.2, 2021.1

How to reproduce it:1. Open the attached project '1292341.zip'2. Load 'SampleScene' from 'Assets' > 'Scenes' folder3. Click on th... Read more

0
votes
Fixed

[iOS][Metal] Shaders with tessellation are not compiled when displacemen...

Metal

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Sep 28, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

How to reproduce:1. Open the attached 'iTestCase.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and open th... Read more

0
votes
Duplicate

[iOS 14][VR][2018.4] View spins unintentionally when the application is ...

XR SDK

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Oct 01, 2020

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Version/s: 2018.4, 2018.4.19f1

How to reproduce:1. Open the attached 'iOS14XR.zip' project2. Switch Platform to iOS and build the Xcode project3. Open the terminal... Read more

0
votes
Won't Fix

[Material] Shader selection dropdown window flickers in Material

IMGUI

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Oct 14, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b7, 2021.1

[Material] Shader selection dropdown window flickers in Material. In Material “Shader” selection dropdown window flickers on clickin... Read more

0
votes
By Design

Tooltips of Particle System and Camera properties always appear at the c...

Inspector Framework

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Oct 15, 2020

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Version/s: 2017.1.5f1, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

On mouse hovering on Particle System and Camera properties, tooltips always appear on the center of the Inspector window, Refer to t... Read more

0
votes
Fixed

[WebGL][Android] Can't switch device camera on Android WebGL

WebGL

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Oct 07, 2020

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Version/s: 2018.4, 2020.1.4f1, 2021.1

Reproduction steps:1. Create a new project and Import the attached custom Package "switchCamera.unitypackage"2. In the Project windo... Read more

0
votes
Fixed

"This Renderer uses static batching and instanced Shaders" warning is th...

Mesh

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Apr 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "MisleadingWarningInstancedMeshes.zip" project2. Open the "SampleScene" Scene3. Select ... Read more

0
votes
By Design

Reference Image Library doesn't select images in the library when Select...

XR SDK

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Nov 12, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b10

Reproduction steps:1. Open the attached project ("ARTest.zip")2. Open project window and find "RefImgLibInhaler"3. In the Context Me... Read more

0
votes
Fixed

[Editor][Android] Dynamic Textures made at runtime that use DXT5 compres...

Mobile Graphics

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Oct 14, 2020

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Version/s: 2018.4, 2018.4.26f1

How to reproduce:1. Open the attached "FilterModeTest.zip" project2. Make sure Android Target is selected in Build Settings3. Make s... Read more

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