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0
votes
By Design

Navigation finds a ghost selectable Prefab when the Prefab is open and e...

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Sep 06, 2022

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Version/s: 2022.1.13f1, 2023.1.0a1, 2023.1.0a9

To reproduce:1. Open the user’s project2. Enter Play mode3. Open the Console4. Navigate buttons with arrow keys (up and down)5. Noti... Read more

0
votes
Fixed

GameObject is not visible when is assigned to a custom layer and the lay...

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Sep 06, 2022

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Version/s: 2022.2.0b7, 2023.1.0a10

To reproduce:1. Open the user’s project Expected result: The GameObject “Fog of Exploration (2)“ is visible in the SceneActual resul... Read more

0
votes
Fixed

Different results when disabling Post-Processing effects individually a...

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Aug 31, 2022

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Version/s: 2021.3.14f1, 2022.2.0b7, 2023.1.0a6

Reproduction steps:1. Open the attached to project "1383825-sample"2. Open the "PrecissionScene" Scene3. Observe the Main Camera's F... Read more

0
votes
Won't Fix

[2021.3] The view with the View Tool changes very slow when the project ...

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Sep 06, 2022

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Version/s: 2021.3.9f1

How to reproduce:1. Open the attached project “IN_12133”2. Open “SampleScene” in Scenes3. In Tools select View Tool4. Try to shift t... Read more

0
votes
Fixed

Key input state is reverted to the opposite when Editor gets focused wit...

Package: Input System

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Aug 08, 2022

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Version/s: 1.4.1

How to reproduce:1. Open project “InputTest.zip“2. Enter Play Mode, press the Control key a few times and observe the result3. Focus... Read more

0
votes
Fixed

IL2CPP memory allocator can use more memory than it needs

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Jun 09, 2022

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Version/s: 2022.2.0a12

Custom memory allocator for IL2CPP in Unity can end up using more memory than it needs. A large alignment is used for external alloc... Read more

0
votes
By Design

The Game view has distortions when placing more than 32 lights in Play M...

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Sep 06, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a6

How to reproduce:1. Open the project “IN_13565”2. Enter Play Mode3. Press number 2 on the keyboard and place around 20 light blocks4... Read more

0
votes
Fixed

[URP] Grid is rendered on top of GameObjects in the Animation Preview Ar...

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Jun 01, 2022

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Version/s: 2021.2.0a9, 2022.1.0b10, 2022.2.0a7, 2023.2.0a1

How to reproduce:1. Open the attached project "DeferredRepro"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In ... Read more

0
votes
Fixed

afterCullingOutputReady.Invoke() call is extremely lengthy when using Sp...

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Sep 06, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10, 2023.3.0b3

How to reproduce:1. Open the attached “TreeBug” project2. Open the “ManuallyPlacedTrees” scene3. Select “Window” → “Analysis” → “Pro... Read more

1
votes
Active

Object has no keyframes when it’s not moving in an imported animation

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Sep 06, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the attached project “Animator Bug”2. Select “Assets/Anim Prefabs/Dice 1.fbx” in the Project window3. Pla... Read more