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By Design
By Design in 2023.1.X
Votes
0
Found in
2021.3.8f1
2022.1.13f1
2022.2.0b4
2023.1.0a6
Issue ID
UUM-13858
Regression
No
The Game view has distortions when placing more than 32 lights in Play Mode or Player
How to reproduce:
1. Open the project “IN_13565”
2. Enter Play Mode
3. Press number 2 on the keyboard and place around 20 light blocks
4. Observe the game
Expected result: Game View doesn’t have distortions
Actual results: Game View has distortions
Reproducible with: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a6
Could not test with: 2020.3.39f1 (due to compiler errors)
Reproducible on: Windows 10 Pro
Notes:
- Changing the aspect ratio dismisses the issue temporarily
- Issue also happens when running the built project
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Resolution Note:
This issue is related to maximun number of light that we can handle inside a Tile. This limit have been increased to 64 recently.
To see it, you can open the rendering debugger and select the Tile/cluser debug mode and switch to a verison of it, it will display number of accepted light per tiles and show you reached the maximun. There is nothing we can do above this maximun - this is the limit of your system, you need to reduce the coverage of your light to avoid to have so many overlapping light.
Resolution Note (2023.1.X):
This issue is related to maximun number of light that we can handle inside a Tile. This limit have been increased to 64 recently.
To see it, you can open the rendering debugger and select the Tile/cluser debug mode and switch to a verison of it, it will display number of accepted light per tiles and show you reached the maximun. There is nothing we can do above this maximun - this is the limit of your system, you need to reduce the coverage of your light to avoid to have so many overlapping light.