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ADB PRovider is really slow
* Install BigProject Generator. Generate a 10000 assets project ([https://github.cds.internal.unity3d.com/unity/com.unity.bigproject... Read more
"System.Net.CookieContainer" throws an "ArgumentException" error when us...
How to reproduce: 1. Make sure to switch the system locale to one that does not conform to UTF-8 like “Japanese (Japan)” 2. Make s... Read more
Crash on ModelImporter::ImportSkinnedMesh when disabling "Strip Bones" o...
How to reproduce: 1. Open the attached “ModelCrashBug.zip“ project 2. Select the “Assets/100120_Mesh.fbx“ asset 3. Select the “Ri... Read more
WebGL Development builds ignore the "Compression Format" setting when us...
How to reproduce: 1. Open the “WebGLGZCompressionIssue“ project 2. Make sure to switch the Platform to “WebGL” (File > Build Setting... Read more
[tvOS] Project crashes on startup on Apple TV simulator (both X86_64 and...
*Steps to reproduce:* # Open attached project (Controllers-TestProject-master.zip) # Switch target to tvOS # Make sure *Target... Read more
Context menus open on a different monitor when there are three monitors ...
Reproduction steps: 1. Create a new 3D project 2. Right-click in the Hierarchy window Expected result: The context menu opens o... Read more
Incorrect URL is opened when opening Release Notes
Reproduction steps: 1. Open “ReproProject” project 2. Open Release Notes (Help > Release Notes) 3. Observe the URL opened in the ... Read more
Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specif...
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: Project is opened Actual result: Editor crashes ... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a specific p...
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: Project opens Actual result: Editor crashes R... Read more
Shader variants are recompiled while Building when the Platform is switc...
How to reproduce: 1. Create a new project with the “Universal 3D Sample“ template 2. Navigate to File → Build Settings 3. Press “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map