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Won't Fix
Votes
0
Found in
2021.3.37f1
2022.3.25f1
2023.2.19f1
6000.0.0b16
Issue ID
UUM-70239
Regression
No
Crash on ModelImporter::ImportSkinnedMesh when disabling "Strip Bones" on a specific FBX model
How to reproduce:
1. Open the attached “ModelCrashBug.zip“ project
2. Select the “Assets/100120_Mesh.fbx“ asset
3. Select the “Rig“ tab in the Inspector
4. De-select “Strip Bones“ and press “Apply“
Reproducible with: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b16
Reproducible on: macOS 14.4 Sonoma (Intel)
Not reproducible on: 2020.3.44f1
First few lines of the stack trace:
0x00007FFEA4C6BDFC (Unity) ModelImporter::ImportSkinnedMesh
0x00007FFEA4C619B6 (Unity) ModelImporter::GenerateAll
0x00007FFEA4C64EDD (Unity) ModelImporter::GenerateAssetData
0x00007FFEA42C0412 (Unity) ImportToObjects
0x00007FFEA42BF296 (Unity) ImportAsset
Comments (1)
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unity_B09096004081C8AD6925
Apr 19, 2024 20:08
Recovery may old account in lost day on earth game
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Resolution Note:
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