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0
votes
Fixed

[VCS] Project Settings asset is automatically checked out when closing t...

Version Control

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Jul 08, 2019

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Version/s: 2019.1.5f1, 2019.2

How to reproduce: 1. Create a new project in your prefered workspace 2. Open it, connect it to perforce and submit its assets 3. Clo... Read more

0
votes
By Design

[IL2CPP] x86 Player craches when an calling a native plug-in

IL2CPP

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Aug 20, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.13f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Build a Standalone player - Target Platform: Windows - Architecture: x86 - Scrip... Read more

7
votes
Fixed

Editor crashes on MemoryManager::GetAllocator when selecting NavMeshAgen...

AI Navigation

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Jun 19, 2020

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Version/s: 2019.2.0a1, 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps: 1. Open the user's attached "Zombie.zip" project 2. Load the "TeddyLab" scene 3. Select "Enemy" GameObject in th... Read more

0
votes
Fixed

[Android] Unity banner texture is grey when project is built from batchm...

Mobile

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Nov 18, 2019

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Version/s: 2018.4, 2019.2.6f1, 2019.3, 2020.1, 2020.2

Repro steps: 1. Open QA attached project repro_1199310 2. Cd to the project directory and run build_apk.sh 3. Install the built apk ... Read more

0
votes
Won't Fix

[Windows Mixed Reality] Spatial Mapping is not rendered in "Simulate in ...

XR SDK

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Sep 05, 2019

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Version/s: 2019.2.0f2, 2019.3.0b2

Spatial Mapping is not rendered in "Simulate in Editor" mode Pre Conditions: - Universal Windows Platform needs to be downloaded ... Read more

0
votes
Fixed

[GPU PLM] Indirect lighting does not work with cutout materials

Progressive Lightmapper

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Aug 26, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1

How to reproduce: 1. Open the attached "GPULightmapperCutout.zip" project 2. Open the "GItesting" scene 3. In the Lighting window, ... Read more

3
votes
Fixed

[UWP] Some models are invisible in Unity player when using import option...

Build Pipeline

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Aug 26, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "repro_1179051_UWP" 2. Build and run the project Expected result: models are visible in ... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached ShaderCompilationError.zip project 2. Build for iOS and deploy the Xcode project to the iOS d... Read more

0
votes
Won't Fix

Specific project Layout opens the Editor in two windows

Window management

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Jan 10, 2020

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Version/s: 2019.2.0b10, 2019.2.11f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1210706" project Expected Result: Single Editor window Actual Result: Two Editor windows Reproduced w... Read more

0
votes
Fixed

[Android] Bundletool 0.7.2 in 2019.2 causes Build & Run failure when run...

Build Pipeline

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Oct 07, 2019

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Version/s: 2019.2.0b6, 2019.2.8f1

To reproduce: 1. Open an empty project 2. Switch platform to Android 3. Build and Run with "Build App Bundle" selected Expected res... Read more

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