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[VCS] Project Settings asset is automatically checked out when closing t...
How to reproduce:1. Create a new project in your prefered workspace2. Open it, connect it to perforce and submit its assets3. Close ... Read more
[IL2CPP] x86 Player craches when an calling a native plug-in
Steps to reproduce:1. Download attached project2. Build a Standalone player- Target Platform: Windows- Architecture: x86- Scripting ... Read more
Editor crashes on MemoryManager::GetAllocator when selecting NavMeshAgen...
Reproduction steps:1. Open the user's attached "Zombie.zip" project2. Load the "TeddyLab" scene3. Select "Enemy" GameObject in the H... Read more
[Android] Unity banner texture is grey when project is built from batchm...
Repro steps:1. Open QA attached project repro_11993102. Cd to the project directory and run build_apk.sh3. Install the built apk to ... Read more
[Windows Mixed Reality] Spatial Mapping is not rendered in "Simulate in ...
Spatial Mapping is not rendered in "Simulate in Editor" mode Pre Conditions:- Universal Windows Platform needs to be downloaded- Swi... Read more
[GPU PLM] Indirect lighting does not work with cutout materials
How to reproduce:1. Open the attached "GPULightmapperCutout.zip" project2. Open the "GItesting" scene3. In the Lighting window, sele... Read more
[UWP] Some models are invisible in Unity player when using import option...
How to reproduce:1. Open attached project "repro_1179051_UWP"2. Build and run the project Expected result: models are visible in the... Read more
[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...
How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more
Specific project Layout opens the Editor in two windows
Reproduction steps:1. Open "1210706" project Expected Result: Single Editor windowActual Result: Two Editor windows Reproduced with:... Read more
[Android] Bundletool 0.7.2 in 2019.2 causes Build & Run failure when run...
To reproduce:1. Open an empty project2. Switch platform to Android3. Build and Run with "Build App Bundle" selected Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked