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[Metal][iOS] Shader does not compile and does not throw errors when appl...
How to reproduce:1. Download the package "weathermaker.unitypackage" from the Google Drive link and import it to a new Unity project... Read more
Error: "Something went wrong while Post Processing the assembly" when tr...
How to reproduce:1. Open the attached project named "Case_1223254"2. Build the "BunnyDemo" Scene on Windows or Android Expected resu... Read more
Properties in the Animation tab of the model’s Import setting are not sa...
How to reproduce:1. Open user's project2. Select "Walking Forward" Animation found in Assets->_InputTest->Entity->Animation... Read more
[WebGL] WaitForSeconds takes longer than expected when Application.targe...
Reproduction steps:1. Open the attached project ("case_1223100-WaitForSecondsWebGL.zip")2. Open the repro scene ("SampleScene")3. Sw... Read more
[Android] View fractures while rendering a quad and adjusting the orthog...
Repro steps:1. Open attached project2. Build and Run on Android Actual: View fractures while zooming in and out Reproducible with: 2... Read more
[Profiler] Any dropdown list in Profiler Window doesn't expand the secon...
Any dropdown list in Profiler Window like "Profiler Modules", "Target Selection", "Call Stacks" etc. doesn't expand the second time ... Read more
[PackMan] Package Dependencies Text in Package Manager is editable
The package dependencies list in the package manager window allows editing the text like 'Cut', 'Copy' & 'Paste'.Refer to the at... Read more
[IMGUI] Color property from Text Mesh component is not resetting on sel...
On resetting the Text Mesh component, color property is not getting set to the default value. It remains unchanged even on resting t... Read more
NullReferenceException on entering in Play mode when Editor Window calls...
Editor throws NullReferenceException on entering in play mode when Sikking editor or Custom Outline OR Custom Physics Shape module i... Read more
[XR SDK][HDRP] Mirror render texture is rendering the view of OVRCamera ...
How to reproduce:1. Open attached project ("RenderTextureTesting.zip")2. Open SampleScene scene3. Enter Play mode Expected result: M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open