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2
votes
Fixed

Physics simulation and FixedUpdates are run during the splashscreen

Windows

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Sep 01, 2021

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Version/s: 2020.2.0a8, 2020.3, 2021.1, 2021.1.19f1, 2021.2, 2022.1

How to reproduce:1. Open the project "positionBug"2. Enable the Development Build checkbox (File > Build Settings > Developmen... Read more

4
votes
Fixed

Scrolling is jumping when scrolling in the Input Manager

Input

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Sep 01, 2021

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Version/s: 2021.1.18f1, 2021.1.19f1, 2021.2.0b5, 2022.1.0a2

How to reproduce:1. Create a new project with a 3D Template2. Go to Input Manager (Edit>Project Settings>Input Manager)3. Open... Read more

0
votes
Duplicate

Building to WebGL with Visual Scripting Script Graph causes errors that ...

Web Platform

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Sep 01, 2021

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Version/s: 2021.2.0a19, 2021.2.0b9, 2022.1

How to reproduce:1. Create a new project2. Create Assets > Create > Visual Scripting > Script Graph and in the Inspector cl... Read more

4
votes
Fixed

Editor performs very slow when selecting a large Addressable Asset group

Package: Build Pipeline - Addressables

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Sep 01, 2021

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Version/s: 1.18.15

How to reproduce:1. Open the attached project (AddrTest.zip)2. Go to the Addressables Groups window (Window -> Asset Management -... Read more

1
votes
Fixed

"The asset has been scheduled for reimport" error message is thrown when...

Asset - Database

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Sep 01, 2021

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Version/s: 2020.1.0b16, 2020.2.0a5, 2020.3, 2021.1, 2021.1.16f1, 2021.2, 2022.1

How to reproduce:1. Open the attached "1362268.zip" project2. In the "Assets" folder right click on the "Fonts" folder3. Select Reim... Read more

0
votes
Fixed

Prefab variant asset is created with empty override

Scene Management

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Sep 01, 2021

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Version/s: 2022.1.0a7

Steps:1. Open attached project2. Open TestScene3. Drag & Drop "1" prefab instance to the Project Browser4. Choose "Prefab Varian... Read more

0
votes
By Design

[HDRP][DXR] Ray Tracing reflection isn't lit when using Screen Space Glo...

Package: Scriptable Render Pipeline HD

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Sep 01, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "dlss-bug.zip" project2. Open the "SSGI" Scene3. Observe the Game view4. In the Hierarc... Read more

0
votes
Duplicate

UnityException is thrown in Build when using Burst Direct Call methods

Package: Burst

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Sep 01, 2021

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Version/s: 1.6.0

How to reproduce:1. Open the attached project (burst-error2.zip)2. Open scene Scenes/SampleScene3. Go to File -> Build Settings4.... Read more

0
votes
Fixed

[iOS] Extra frame not rendered in App Switcher when Multithreaded Render...

iOS

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Sep 01, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project ("1362184_2022.1.0a7.zip")2. Build And Run on an iOS device3. When the app finishes lo... Read more

3
votes
Fixed

[Android] Specific project crash on pthread_mutex_lock when building wit...

Android

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Sep 01, 2021

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Version/s: 2021.1, 2021.1.18f1

Reproduction steps:1. Open the user's attached project "Racing.zip"2. Build And Run on Android Expected result: Build works with no ... Read more

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