Search Issue Tracker
The Save button is not disabled when saving Search Query as an Asset wit...
To reproduce: 1. Download the attached project "Search.zip" and open it in Unity2. Open the Search window3. Type something in the In... Read more
[Vulkan] Shader warning in 'AmbientProbeConvolution': HLSLcc at kernel A...
How to reproduce:1. Craete new HDRP project2. Change Graphics API to Vulkan and restart editor3. Observe Console Warning:Shader warn... Read more
A GameObject cannot be selected in the Scene view when the Material cont...
Reproduction steps:1. Open the user's attached project "selection_bug.zip"2. Try to select "test_main_tex" and "test_base_map" in th... Read more
[WebGL] Directory.Move throws FileNotFoundException when used with ZipFi...
Reproduction steps:1. Open the attached project "webglunziptestfixed.zip"2. Open Build Settings (File > Build Settings...)3. Swit... Read more
Memory leak in NavmeshAgent.SetDestination method when multiple agents a...
How to reproduce:1. Open the attached "case_1404634" project2. Enter the Play Mode in the "UnloadScene" Scene3. Open the "Window -&g... Read more
[OpenGL] [Android] Incorrect depth texture display when rendered on Andr...
Reproduction steps:1. Open the attached project "ToonWaterShader-master.zip"2. Make sure the Graphics APIs is set to OpenGLES33. Bui... Read more
[Editor] Null Reference Exception when highlighting or creating collecti...
Regression in the core editor from 2021.2.15f1 upwards in the tech stream. Whenever you click on a collection table, a null referenc... Read more
Selecting Scene Template in the project settings removes the active rend...
1) Open any project using URP or HDRP (if doesnt repro, reopen the project before doing anything)2) In the project settings, select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved