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Memory leaks are introduced when calling Texture2D.GenerateAtlas
How to reproduce:1. Open the "SampleScene" Scene in the attached "UVPacking.zip" Project2. Enter Play Mode3. If the Editor does not ... Read more
Audio is not played when selecting Audio Asset in Asset Selector with Au...
Steps to reproduce:1. Open Project "AutoplayAudioTest"2. Make sure Auto Play is enabled for the two Audio Assets in the Assets Folde... Read more
Editor throws assembly reference error when custom external assembly is ...
How to reproduce:1. Open Project UnityDllTestProject22. Enter the Play Mode3. Check the console for load errors Expected result: Pro... Read more
[Windows] Malformed utf16 surrogates in C# strings can cause the Unity E...
To reproduce: 1. Download attached project “MalformedStringInspectorCrashRepro.zip" and open in Unity2. Set Scripting Runtime Versio... Read more
[iOS] Mesh memory usage increase from 2018.2 to 2018.3 and forward
To reproduce:1. Open users attached project "MeshCompression 2018.2.20.zip"2. In Player Settings make sure Vertex Compression is ena... Read more
[XboxOne] Crash at GeometryJobTasks::ScheduleSharedGeometryJobs when pla...
Steps to reproduce:1. Uncompress 4177750_CrashbotsGraphicJobs20183.zip and open it with Unity 2018.3.4f1 (It could throw some error ... Read more
[Docs] The XR Input mapping page is missing its WMR joystick clicked entry
https://docs.unity3d.com/2019.1/Documentation/Manual/xr_input.htmlhttps://docs.unity3d.com/2018.3/Documentation/Manual/xr_input.html... Read more
Timeline in-line curves not adjusting horizontal zoom when using A & F o...
When using the hotkeys "a" (autofit all) & "f" (frame selected) on selected keys of a Timeline in-line curve, the horizontal zoo... Read more
[Terrain] Trees are not painted on neighbouring terrain when painting on...
To reproduce:1. Open any project2. Create one terrain3. Create a Neighbor Terrain4. In Terrain's Inspector window, select Paint Tree... Read more
"FF" hotkey in scene view, not working anymore
Using the "F" hotkey twice (2x"F" = "FF") in the Scene window sets the scene camera in follow mode of the selected object. This is e... Read more
All about bugs
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