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There are no collisions between trees and GameObjects in Play Mode when ...
Reproduction steps:1. Open the attached project "Tree Collider Bug-2.zip"2. In the Project window open Assets/Scenes/New Scene3. Ent... Read more
[XR SDK][WMR] Single-Pass Instanced Camera.Render() does not Render Righ...
Reproduction steps:1. Open the attached project ("RenderTextureWMR.zip")2. Open "SampleScene" scene3. Enter Play mode Expected resul... Read more
The CPU Usage chart does not scale up to show any values higher than 66m...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Open the Profiler window (Window > Analysis > Prof... Read more
Unable to unmaximize Editor windows after undocking and maximizing it on...
Steps to reproduce:1. Create a new Unity project2. Undock any window from the Editor and move it onto the Desktop (ex: Console windo... Read more
[VFX] Undo functionality does not work after Resetting the VFX Property ...
Undo functionality does not work after Resetting the VFX Property Binder on Visual Effect Steps to Repro:1. Create a new Project in ... Read more
Burst package throws compile errors when building a script with multiple...
How to reproduce:1. Open the attached "1292528.zip" project2. Build and run the project3. Notice the compile errors in the console a... Read more
[Test Framework] Template doesn't start with the latest verified Test Fr...
Newly created project doesn't start with the latest verified Test Framework package, Refer to the attached screenshot. Steps to repr... Read more
[TextMeshPro] Some TMP UI Component properties do not show that they wer...
How to reproduce:1. Open the attached "1293801_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObje... Read more
Images fail to load if loaded using the url("") syntax while having mult...
Bone and Geometry slider visibility icons are missing in the Skinning Editor from Sprite Editor window, Refer to the attached screen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved