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0
votes
By Design

GameObject.Find() returns wrong value when GameObject name is the same a...

Scripting

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Aug 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("UnityFindbug.zip") and open SampleScene2. Enter PlayMode3. In Game view click on the top... Read more

0
votes
Fixed

ReorderableList element that is being dragged has incorrect selection he...

IMGUI

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Open attached project ("case_1178636-ReorderableList.zip")2. Select "new Example Asset" from Assets3. Drag the top e... Read more

4
votes
By Design

Canvas prefab elements are shown differently in Scene and Prefab Editor ...

uGUI

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Aug 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12, 2020.1.0a1

How to reproduce:1. Open attached project "PrefabMode_694618.zip" and scene "Sample_2"2. In Hierarchy window, Open "Canvas" -> "R... Read more

0
votes
Won't Fix

[Android][Legacy Sprite Packer] Legacy Sprite Packer doesn't repack spri...

2D

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Aug 20, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1.0a1

Reproduction steps:1. Open "case_1170597-ETC2_fallback_system_legacy_packer.zip" project2. Enter Play mode3. Notice "Size: 21MB"4. E... Read more

0
votes
Fixed

[IL2CPP] PreserveSig attribute is ignored when building with IL2CPP

IL2CPP

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Dec 03, 2019

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Version/s: 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1202914-IL2CPP PreserveSig.zip")2. Make a Standalone build with IL2CPP scriptin... Read more

0
votes
Fixed

[iOS] Crash on DebugStringToFilePostprocessedStacktrace or UpdateTpl() w...

Visual Effects - Legacy

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Oct 03, 2019

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Version/s: 2018.4, 2019.2.6f1, 2020.1

How to reproduce:1. Build the "Particles_Crash.zip" project for iOS2. Build & Run the project to the device via Xcode3. Move you... Read more

0
votes
Fixed

[MacOS][IL2CPP] Building Android IL2CPP project takes hours longer than ...

IL2CPP

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Aug 22, 2019

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Version/s: 2018.4, 2019.1, 2019.1.12f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "sh2-Unity-.zip" project2. Build for iOS3. Note the time it takes4. Build for Android IL2CPP, ARMv7/ARM64... Read more

0
votes
Won't Fix

NavMeshSurface has visual artifacts/clipping when using Physics Collider...

AI Navigation

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Aug 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "BugRepro_4.zip" and scene "Dungeon"2. In Hierarchy window, select "Floor" object3. In Ins... Read more

1
votes
By Design

[iOS][ARKit XR plugin]Using Universal as Architecture type to build ARKi...

Package: ARKit

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Aug 19, 2019

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Version/s: 2019.1.5f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Open attached project "arfoundation-samples.zip"2. Open "SampleUXScene.unity" scene3. Change to iOS platform4. Make ... Read more

0
votes
Fixed

[Android] "WebCamTexture" does not work with TOF/Depth cameras

Mobile

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Jun 18, 2019

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Version/s: 2018.3.14f1, 2019.1, 2019.2, 2019.3, 2020.1.0a1

Reproduction steps:1. Open "1163718" project2. Build & Run for Android3. Press "Switch Camera" until you see a black screen Expe... Read more

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