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0
votes
By Design

GameObject.Find() returns wrong value when GameObject name is the same a...

Scripting

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Aug 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project ("UnityFindbug.zip") and open SampleScene 2. Enter PlayMode 3. In Game view click on the ... Read more

0
votes
Fixed

ReorderableList element that is being dragged has incorrect selection he...

IMGUI

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open attached project ("case_1178636-ReorderableList.zip") 2. Select "new Example Asset" from Assets 3. Drag the to... Read more

4
votes
By Design

Canvas prefab elements are shown differently in Scene and Prefab Editor ...

uGUI

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Aug 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12, 2020.1.0a1

How to reproduce: 1. Open attached project "PrefabMode_694618.zip" and scene "Sample_2" 2. In Hierarchy window, Open "Canvas" -> "R... Read more

0
votes
Won't Fix

[Android][Legacy Sprite Packer] Legacy Sprite Packer doesn't repack spri...

2D

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Aug 20, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1.0a1

Reproduction steps: 1. Open "case_1170597-ETC2_fallback_system_legacy_packer.zip" project 2. Enter Play mode 3. Notice "Size: 21MB" ... Read more

0
votes
Fixed

Crash on __pthread_kill when trying to open SteamVR Input window

IMGUI

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Jan 13, 2020

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Version/s: 2017.4, 2019.2.17f1, 2020.1

Steps to reproduce: 1. Open the project provided by the user ("New Unity Project.zip") 2. Attempt to open SteamVR Input window (Wind... Read more

1
votes
By Design

Trail Renderer does not stop emitting when TrailRenderer.emitting is set...

Visual Effects - Legacy

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Oct 15, 2019

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Version/s: 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce: 1. Open the user-submitted project 2. Enter Play mode and wait for the animation to finish Expected result: Trail... Read more

0
votes
By Design

[IL2CPP] IL2CPP generated code doesn't work, while Mono does

IL2CPP

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Aug 30, 2019

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Version/s: 2018.4, 2019.1, 2019.1.9f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "swagger-il2cpp.zip" project 2. Build & Run for Android with Mono Scripting Backend 3. Press the "Status... Read more

0
votes
Won't Fix

NavMeshSurface has visual artifacts/clipping when using Physics Collider...

AI Navigation

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Aug 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "BugRepro_4.zip" and scene "Dungeon" 2. In Hierarchy window, select "Floor" object 3. In... Read more

1
votes
By Design

[iOS][ARKit XR plugin]Using Universal as Architecture type to build ARKi...

Package: ARKit

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Aug 19, 2019

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Version/s: 2019.1.5f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open attached project "arfoundation-samples.zip" 2. Open "SampleUXScene.unity" scene 3. Change to iOS platform 4. M... Read more

0
votes
Fixed

[Android] "WebCamTexture" does not work with TOF/Depth cameras

Mobile

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Jun 18, 2019

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Version/s: 2018.3.14f1, 2019.1, 2019.2, 2019.3, 2020.1.0a1

Reproduction steps: 1. Open "1163718" project 2. Build & Run for Android 3. Press "Switch Camera" until you see a black screen Expe... Read more