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GameObject.Find() returns wrong value when GameObject name is the same a...
How to reproduce:1. Open attached project ("UnityFindbug.zip") and open SampleScene2. Enter PlayMode3. In Game view click on the top... Read more
ReorderableList element that is being dragged has incorrect selection he...
To reproduce:1. Open attached project ("case_1178636-ReorderableList.zip")2. Select "new Example Asset" from Assets3. Drag the top e... Read more
Canvas prefab elements are shown differently in Scene and Prefab Editor ...
How to reproduce:1. Open attached project "PrefabMode_694618.zip" and scene "Sample_2"2. In Hierarchy window, Open "Canvas" -> "R... Read more
[Android][Legacy Sprite Packer] Legacy Sprite Packer doesn't repack spri...
Reproduction steps:1. Open "case_1170597-ETC2_fallback_system_legacy_packer.zip" project2. Enter Play mode3. Notice "Size: 21MB"4. E... Read more
[IL2CPP] PreserveSig attribute is ignored when building with IL2CPP
How to reproduce:1. Open the attached project ("case_1202914-IL2CPP PreserveSig.zip")2. Make a Standalone build with IL2CPP scriptin... Read more
[iOS] Crash on DebugStringToFilePostprocessedStacktrace or UpdateTpl() w...
How to reproduce:1. Build the "Particles_Crash.zip" project for iOS2. Build & Run the project to the device via Xcode3. Move you... Read more
[MacOS][IL2CPP] Building Android IL2CPP project takes hours longer than ...
Reproduction steps:1. Open "sh2-Unity-.zip" project2. Build for iOS3. Note the time it takes4. Build for Android IL2CPP, ARMv7/ARM64... Read more
NavMeshSurface has visual artifacts/clipping when using Physics Collider...
How to reproduce:1. Open attached project "BugRepro_4.zip" and scene "Dungeon"2. In Hierarchy window, select "Floor" object3. In Ins... Read more
[iOS][ARKit XR plugin]Using Universal as Architecture type to build ARKi...
To reproduce:1. Open attached project "arfoundation-samples.zip"2. Open "SampleUXScene.unity" scene3. Change to iOS platform4. Make ... Read more
[Android] "WebCamTexture" does not work with TOF/Depth cameras
Reproduction steps:1. Open "1163718" project2. Build & Run for Android3. Press "Switch Camera" until you see a black screen Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked