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GameObject.Find() returns wrong value when GameObject name is the same a...
How to reproduce: 1. Open attached project ("UnityFindbug.zip") and open SampleScene 2. Enter PlayMode 3. In Game view click on the ... Read more
ReorderableList element that is being dragged has incorrect selection he...
To reproduce: 1. Open attached project ("case_1178636-ReorderableList.zip") 2. Select "new Example Asset" from Assets 3. Drag the to... Read more
Canvas prefab elements are shown differently in Scene and Prefab Editor ...
How to reproduce: 1. Open attached project "PrefabMode_694618.zip" and scene "Sample_2" 2. In Hierarchy window, Open "Canvas" -> "R... Read more
[Android][Legacy Sprite Packer] Legacy Sprite Packer doesn't repack spri...
Reproduction steps: 1. Open "case_1170597-ETC2_fallback_system_legacy_packer.zip" project 2. Enter Play mode 3. Notice "Size: 21MB" ... Read more
Crash on __pthread_kill when trying to open SteamVR Input window
Steps to reproduce: 1. Open the project provided by the user ("New Unity Project.zip") 2. Attempt to open SteamVR Input window (Wind... Read more
Trail Renderer does not stop emitting when TrailRenderer.emitting is set...
How to reproduce: 1. Open the user-submitted project 2. Enter Play mode and wait for the animation to finish Expected result: Trail... Read more
[IL2CPP] IL2CPP generated code doesn't work, while Mono does
Reproduction steps: 1. Open "swagger-il2cpp.zip" project 2. Build & Run for Android with Mono Scripting Backend 3. Press the "Status... Read more
NavMeshSurface has visual artifacts/clipping when using Physics Collider...
How to reproduce: 1. Open attached project "BugRepro_4.zip" and scene "Dungeon" 2. In Hierarchy window, select "Floor" object 3. In... Read more
[iOS][ARKit XR plugin]Using Universal as Architecture type to build ARKi...
To reproduce: 1. Open attached project "arfoundation-samples.zip" 2. Open "SampleUXScene.unity" scene 3. Change to iOS platform 4. M... Read more
[Android] "WebCamTexture" does not work with TOF/Depth cameras
Reproduction steps: 1. Open "1163718" project 2. Build & Run for Android 3. Press "Switch Camera" until you see a black screen Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion