Search Issue Tracker
[Localization] "No Translation Found Format" variable isn't used when an...
How to reproduce:1. Open the user's attached "Test localization package 2" project2. Open the Scene "SampleScene"3. Enter the Play M... Read more
MonoManager ReloadAssembly crash when continuously recompiling scripts
Reproduction steps:1. Open the user attached project from case case 12780062. Open Scene "Level1"3. Open SceneController.cs4. Contin... Read more
[Mobile] Render over native UI does not make app transparent
How to reproduce:1. Create a new Project2. Set Camera to "Solid Color" and change color alpha to 1403. In Player settings > Resol... Read more
[GPU PLM] Baking stalls while re-baking lighting after force stopping an...
Steps to repro: 1. Pull the Sponza URP project: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP and update to the revision f9d... Read more
[HDRP] Many fullscreen debug modes don't work on Vulkan
Does not reproduce: 2021.1 + MasterReproduces on: 2020.2.0b10/b11 + 10.2/Master Reproduces only on 2020.2 binaries! Steps to reprodu... Read more
[HDRP] Gizmos are rendered over Transparent Decal atlas
Versions tested: 2020.2.0b11 + 10.2/Master Steps to reproduce: 1) Open attached scene2) Make sure there's a decal with "Affect Trans... Read more
[HDRP] Lookdev throws errors and reset layout when entering Playmode
Versions tested: 2020.2.0b11 + 10.1/Master Steps to reproduce: 1) Have Lookdev and Game view open at the same time2) Make sure to st... Read more
[HDRP] Temporal Anti-Aliasing provoking pixel artefacts on quality chang...
Strange pixels artefacts occurs when going from resolution QHD to HD in game view. It seems to be caused by Temporal Anti-Aliasing s... Read more
[HDRP] Decal gizmo flickers when rectangle selected
Versions tested: 2020.2.0b11 + 10.2/Master 1) Open attached project or have one with decal projectors in it2) Try to mouse drag and ... Read more
Having a class inherited from EditorWindow invalidates .net standard 2.0...
Reproduction steps:1. Open attached project "SystemTest"2. Open "test.cs" Script Expected result: The script compilesActual result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names