Search Issue Tracker

0
votes
Fixed

[Mobile] Android and iOS do not support fp16 on Compute Shader

Mobile

-

Mar 13, 2020

-

Version/s: 2018.3.0b11, 2019.3, 2020.2

How to reproduce:1. Open the attached "fp16Test" Project2. Switch the target platform to iOS or Android3. In the Project window, sel... Read more

9
votes
Postponed

[Linux] Multi-touch input does not work when using a touch screen

Linux

-

Mar 13, 2020

-

Version/s: 2018.4, 2018.4.14f1, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached project "MultiTouchTest.zip"2. Go to Build Settings and press Build And Run3. T... Read more

1
votes
Won't Fix

[Linux] Canvas Buttons respond incorrectly when clicked in multi-display...

Linux

-

Mar 13, 2020

-

Version/s: 2018.4, 2018.4.14f1, 2020.2

Reproduction steps:1. Download and open the attached project called "MultiDisplayTouchTest.zip"2. Build and run the project3. While ... Read more

0
votes
Duplicate

Memory leak in x32 Build when using MoonSharp lua interpreter, GC.Collec...

Scripting

-

Mar 13, 2020

-

Version/s: 2017.4, 2018.4, 2018.4.18f1, 2019.3, 2020.1.0a6

How to reproduce:1. Open attached project "Widdle2.zip"2. Open File -> Build Settings3. Make sure Architecture is set to x86 (the... Read more

0
votes
Fixed

Shaders matrix properties and colors are incorrect when material or shad...

Graphics - General

-

Mar 13, 2020

-

Version/s: 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "BatcherTest.zip" and scene "SampleScene"2. Enter Play mode3. Observe Game view (the cubes... Read more

0
votes
Fixed

GameObject is invisible for the first seven frames when animation is played

Animation

-

Mar 12, 2020

-

Version/s: 2017.4, 2019.3.5f1, 2020.2

How to reproduce:1. Open user's attached '2019.3.5f1-782915.zip' project2. Open 'SampleScene' Scene3. Select 'DM_STR_QUAY_CraneRoute... Read more

1
votes
Fixed

P/Invoking into non-existent library crashes player on WebGL instead of ...

WebGL

-

Mar 12, 2020

-

Version/s: 2018.1.0f1

Sample code: [DllImport("SomeRaNdOmNaMeThatDoesntExist.dll")]extern static void NonExistingAPI();public void Start(){try{NonExisting... Read more

0
votes
Fixed

IL2CPP and Entities builds broken and throws Not Supported Exception if ...

Package: Entity Component System (ECS)

-

Mar 12, 2020

-

Version/s: 2019.3, 2019.3.4f1

How to reproduce:1. Open attached project "EntitiesStandalone.zip"2. In Project window, select "Settings" -> "ClassicBuildSetting... Read more

0
votes
By Design

Unity Editor freezes when clicking the "Configure" button in the .blend ...

Asset - Importers

-

Mar 12, 2020

-

Version/s: 2018.4, 2020.1.0b1, 2020.2

How to reproduce:1. Open the user's attached project2. In the Project Window, select the "character.blend" file3. In the Inspector, ... Read more

0
votes
Fixed

Custom Grandle settings are not exported to build.gradle

Android

-

Mar 12, 2020

-

Version/s: 2017.4, 2019.3.4f1, 2020.2

Steps to reproduce:1. Open user's attached project "case_1227315"2. Navigate to Build settings3. Export the project4. Navigate to Pr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.