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Graph and Camera options for Render Graph Viewer disappear after maximis...
*Steps to reproduce:* 1. Create an HDRP template project 2. Open the Render Graph Viewer window via Window-> Analysis -> Rende... Read more
Rendering Debugger currently selected Menu changes when entering Play Mo...
*Steps to reproduce:* 1. Open an HDRP Project 2. Navigate to Window > Analysis > Rendering Debugger 3. Select Lighting in t... Read more
Shader errors are thrown when using Baked GI Node within the Shader Graph
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/Test.shadergraph” Shader Graph editor 3. Observ... Read more
Text breaks onto a new line when using Chinese characters and Font Style...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play Mo... Read more
“[Cloud Code]: Failed to generate code bindings” error is thrown and cod...
Reproduction steps: 1. Open the attached “BugRepro” project on a drive other than C 2. Select the “Assets/new_module_reference.ccmr”... Read more
Component menu elements are duplicated when there are too many MonoBehav...
How to reproduce: 1. Open the “Menu Test 2023“ project 2. Make sure to reimport all assets (Assets > Reimport All) 3. Open the “S... Read more
[URP] Changing Camera Render Type from Overlay to Base leaves Game View ...
*Steps to reproduce:* 1. Open a URP-enabled project 2. Ensure that the Game View is enabled and visible 3. Select a Camera ... Read more
IndexOutOfRangeException is thrown in GhostPresentationGameObjectSystem ...
Reproduction steps: 1. Open the “ClientSideAnimation” scene from NetcodeSamples 2. In the "Multiplayer PlayMode Tools" set "PlayMo... Read more
[Linux] System shortcuts stop working when a context menu is opened
Reproduction steps: 1. Create a new 3D project 2. Open any context menu 3. Press Alt + Tab key combination Expected result: Th... Read more
Rendering breaks when when changing maximum shadows on screen to a reall...
Similar issue is also present if you repeat the steps but in _screen space shadows>maximum_ property.{*}{*} *Steps to reproduce:*... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map