Search Issue Tracker

5
votes
Active

Particle trail dies when particle is killed through code when "Die With ...

Visual Effects - Legacy

-

Feb 23, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

Reproduction steps:1. Download and open the attached "GetSetParticlesIsKillingTrails.zip" project2. In the Hierarchy window, select ... Read more

0
votes
Fixed

EditorApplication.hiearchyWindowItemOnGUI callback isn't called when scr...

Scene Hierarchy

-

Feb 14, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "UnityBugRepo" project2. Open the "SampleScene" and "SampleScene2" Scenes additively3. ... Read more

0
votes
Not Reproducible

Crash with "RendererUpdateManager::RemoveRenderer" when using undo after...

2D

-

Feb 28, 2022

-

Version/s: 2021.2.3f1, 2021.2.13f1

Reproduction steps:1. Open the attached "1407532.zip" project2. Create a new TilemapGroup GameObject (Hierarchy -> Right-click - ... Read more

0
votes
Fixed

Crash when having a PSB prefab in the scene and pressing "Take Sample" i...

Mono

-

Feb 24, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Add "Assets/PSB/TestPSB" prefab to the scene3. Open the Profiler4. Enter Pl... Read more

0
votes
Active

Materials appear white when importing model as .jas file

Asset-Importers

-

Jan 21, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'importMaterialTest' project2. Open the 'SampleScene'3. Observe the 'Test (Jas)' GameObject ... Read more

0
votes
By Design

GameObject light limits are affected by non-effective Light Layer

URP Features

-

Feb 28, 2022

-

Version/s: 2021.2, 2021.2.12f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/BreakLightLayers3. In the Hierarchy window, double-click th... Read more

0
votes
Postponed

Enum, Long, Double, Decimal, byte, or char values are not available when...

uGUI

-

Jan 12, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select "GameObject"4... Read more

2
votes
Active

[Mac] Editor drops frames when Timeline recording is enabled

Package: Timeline

-

Jan 21, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached “testTimeline.zip” project and the Scenes/SampleScene2. Select “Cube” and try to move it in ... Read more

0
votes
By Design

[NavMesh Components] NavMeshSurface includes non-Navigation Static setti...

Package: NavMesh

-

Jan 11, 2022

-

Version/s: 2019.4, 2020.3, 2021.1.28f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project "case_1394134.zip"2. Open the "SampleScene" Scene3. Open the Navigation window (Window... Read more

0
votes
By Design

[Inspector] Reorderable list element is not deselected after clicking th...

Inspector Framework

-

Mar 02, 2022

-

Version/s: 2020.3, 2021.2, 2021.2.14f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project in "My project.zip"2. Open SampleScene3. Select Directional Light in hierarchy4. In ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.