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Particle trail dies when particle is killed through code when "Die With ...
Reproduction steps:1. Download and open the attached "GetSetParticlesIsKillingTrails.zip" project2. In the Hierarchy window, select ... Read more
EditorApplication.hiearchyWindowItemOnGUI callback isn't called when scr...
How to reproduce:1. Open the user's attached "UnityBugRepo" project2. Open the "SampleScene" and "SampleScene2" Scenes additively3. ... Read more
Crash with "RendererUpdateManager::RemoveRenderer" when using undo after...
Reproduction steps:1. Open the attached "1407532.zip" project2. Create a new TilemapGroup GameObject (Hierarchy -> Right-click - ... Read more
Crash when having a PSB prefab in the scene and pressing "Take Sample" i...
Reproduction steps:1. Open the user's attached project2. Add "Assets/PSB/TestPSB" prefab to the scene3. Open the Profiler4. Enter Pl... Read more
Materials appear white when importing model as .jas file
Reproduction steps:1. Open the attached 'importMaterialTest' project2. Open the 'SampleScene'3. Observe the 'Test (Jas)' GameObject ... Read more
GameObject light limits are affected by non-effective Light Layer
How to reproduce:1. Open the user's attached project2. Open scene Scenes/BreakLightLayers3. In the Hierarchy window, double-click th... Read more
Enum, Long, Double, Decimal, byte, or char values are not available when...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select "GameObject"4... Read more
[Mac] Editor drops frames when Timeline recording is enabled
Reproduction steps:1. Open the attached “testTimeline.zip” project and the Scenes/SampleScene2. Select “Cube” and try to move it in ... Read more
[NavMesh Components] NavMeshSurface includes non-Navigation Static setti...
How to reproduce:1. Open the attached project "case_1394134.zip"2. Open the "SampleScene" Scene3. Open the Navigation window (Window... Read more
[Inspector] Reorderable list element is not deselected after clicking th...
Reproduction steps:1. Open the attached project in "My project.zip"2. Open SampleScene3. Select Directional Light in hierarchy4. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open