Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2019.4
2020.3
2021.2
2021.2.8f1
2022.1
2022.2
Issue ID
1403105
Regression
No
EditorApplication.hiearchyWindowItemOnGUI callback isn't called when scrolling with multiple Scenes loaded
How to reproduce:
1. Open the user's attached "UnityBugRepo" project
2. Open the "SampleScene" and "SampleScene2" Scenes additively
3. Scroll down in the Hierarchy
Expected result: hierarchyWindowItemOnGUI callback is called with the Scene Header drawn
Actual result: Scene Header is still being drawn, whereas the hierarchyWindowItemOnGUI callback no longer gets called
Reproducible with: 2019.4, 2020.3, 2021.2.14f1, 2022.1.0b10, 2022.2.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
- Game View Tab Scale changes erratically when a Unity Tab is on a different screen with a differing Display Scale
- Six way lighting receiving wrong lighting from APV when set to World Space
- Crash on SortByExecutionOrder when interrupting the .androidpack import process
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a9