Search Issue Tracker

0
votes
Postponed

Handwriting to text doesn't work in Editor

IMGUI

-

Oct 11, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

Steps to reproduce:1. Create a new project2. Try changing game objects name with Handwriting to text functionality Expected results:... Read more

0
votes
Won't Fix

[Bug Reporter] The bug reporter uses the old Unity icon

-

May 10, 2022

-

Version/s: 2019.3.0b4, 2020.1.0a4

The editor icons have received an overhaul as part of the editor refresh, but the bug reporter still uses the old icon. 1. Open Unit... Read more

0
votes
Fixed

Mesh skinning with cloth distort when using a Float16 vertex attribute

Graphics - LowLevel

-

Jan 30, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce:1. Open user's attached project "NonFloat32AttributeSkinningIssue-2019.3.zip"2. Enter Play mode with SampleScene3... Read more

0
votes
Fixed

SV_RenderTargetArrayIndex does not return values in Player when setting ...

Shaders

-

Nov 12, 2019

-

Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the "Render slice index test" Scene in the attached "1198097.zip" Unity project2. Build and run the Scene3.... Read more

1
votes
Fixed

Duplicate buttons appear in a Hinge Joint component when having two Insp...

IMGUI

-

May 25, 2021

-

Version/s: 2019.3.0b12, 2020.1.0a6, 2020.2.7f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "Hinges.zip"2. Open SampleScene3. Add another Inspector tab and dock it somewhere visi... Read more

0
votes
Fixed

Root Canvas scale is displayed incorrectly in Scene after disabling Canv...

uGUI

-

Oct 17, 2019

-

Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0b7, 2020.1

How to reproduce:1. Create new project2. Add UI>Text to Scene3. Select Canvas in Hierarchy and alter Canvas Scaler/Scale Factor4.... Read more

0
votes
Duplicate

SystemInfo.SupportsRenderTextureFormat allocates 400B of GC memory

Graphics - General

-

Oct 20, 2019

-

Version/s: 2018.4.0f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open attached project ("PremiumRenderTextureSupport.zip")2. Open SampleScene3. Open Profiler and enter Play mode... Read more

0
votes
Fixed

Editor hangs on close when baking is canceled and CPU usage is 100%

-

Jun 01, 2022

-

Version/s: 2019.3.0f3

How to reproduce:1. Open the attached '1235769.zip' project2. Open 'repro' Scene3. Open Lighting Settings4. Click Generate Lighting5... Read more

0
votes
Fixed

[GPU PLM] Baked shadow angle is broken in some instances

Progressive Lightmapper

-

Apr 23, 2020

-

Version/s: 2019.3.11f1, 2020.1.0b5, 2020.2.0a9

Steps to reproduce: 1. Download Enter The Room project and open Sequence 04 (Assets > Scenes > Production > NewLighting)2. ... Read more

0
votes
Fixed

GPU Lightmapper produces invalid texels in a certain scene

Progressive Lightmapper

-

Feb 08, 2020

-

Version/s: 2019.3.0f6, 2020.1.0a22

Steps to reproduce: 1. Open the scene ArtPresent.2. Bake GI using the GPU Progressive Lightmapper (options don't matter).3. Notice t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.