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APV baking settings are not saved until you bake
Steps to reproduce: Create a new URP scene and enable Adaptive Probe Volumes in Renderer settings. Enable Sky Occlusion in Window &g... Read more
Two Buttons with the same Functionality are available when adding Proper...
Steps to reproduce: Open any Project Create and Open an Animation Clip in the Project Browser (Right Click > Animation > Anima... Read more
Animator State Labels are not Rendered correctly when using the Bitmap R...
Steps to reproduce: Open any Project In the Edit > Preferences > General tab toggle "Editor Default Text Rendering Mode" to "B... Read more
LDR render target is used when HDR is enabled in URP and Recorder Source...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the /Assets/__MyAssets/MyScene.unity Scene3. Open Window > Gen... Read more
Terrain Layer's changes are not added to the Undo history
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. With the Terrain Game... Read more
Create New Clip option available without function in the Animation Window
Steps to reproduce: Open any Project Create and Open an Animation Clip in the Project Browser (Right Click > Animation > Anima... Read more
“IndexOutOfRangeException: Index was outside the bounds of the array.” e...
Reproduction steps:1. Create a new project2. Create Text - TextMeshPro GameObject (GameObject > UI (Canvas) > Text - TextMeshP... Read more
The OnValidate method is not invoked when reverting changes on a Prefab ...
How to reproduce:1. Open the "PrefabVariantOnValidate.zip" project2. Select the "Prefab Variant" Prefab Variant in the Project tab3.... Read more
The “+” button to create Labels is not deactivated when no labels can be...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Sprite Library Editor window (Window > 2D... Read more
The UIElements "GeometryChangedEvent" is not invoked when modifying "Vis...
How to reproduce:1. Open the attached ”IN-129846.zip” project2. Enter Play Mode3. Open UI Toolkit debugger (Window → UI Toolkit → De... Read more
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