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[Performance] Vulkan performing much worse than OpenGLES due to excessiv...
Steps to reproduce:1. Open the attached user's project "MetaXRSDKOriginals.zip"2. Switch to Android platform3. Connect Quest 2/34. O... Read more
Custom and built-in menu items stop working when a project has lots of m...
How to reproduce:1. Open the user's attached project2. Open Window>Rendering>Lighting Expected results: The Lighting window op... Read more
Seeking backwards in VideoPlayer video takes considerably more time than...
Steps to reproduce:1. Open user attached project "VideoPerformance.zip"2. Build for android device3. Press "High profile" video4. Se... Read more
"In order to call GetTransformInfoExpectUpToDate..." error message appea...
How to reproduce:1. Create a new project2. Change "Directional Light" type from Directional to Spot, make sure that it's Shadow Type... Read more
Asset refresh times are approximately 5 times longer in Unity 2017.2.0a2...
How to reproduce:1. Open the attached "SurvivalShooter" project2. Perform a few Asset refreshes by pressing Ctrl + R (or CMD+R, if y... Read more
Cannot expand a private list of variables when using the Debug Inspector...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. Switch inspector to De... Read more
Editor crashes at "__assert_fail_base.cold" when opening a project (Linux)
How to reproduce:1. Create and open a new project2. Observe the crash Reproducible with: 2019.4.31f1, 2020.3.21f1, 2021.1.27f1, 2021... Read more
Application freezes or throws errors when built as an .AAB file with Spl...
Reproduction steps:1. Open the reproduction project (there is none available in this case)2. Go to Edit > Project Settings... >... Read more
[M1] "System is running out of memory" error is thrown when using Profi...
How to reproduce:1. Open the user attached "URP_BasicDecalExample.zip" project2. Enter Play mode3. Open the Profiler as a Standalone... Read more
[macOS] Unity freezes and never exits when running Test Runner from Comm...
To reproduce:1. Open Terminal window2. Download user's project and unzip it3. Launch Test Runner by using this command:/(path to the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS