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[XR][TMP][SRP] Text within headset is rendered blurry when shrinking Gam...
Reproduction steps: 1. Open the user's attached "TextRenderingBug.zip" project 2. Load SampleScene 3. Expand the Game view as much a... Read more
InputField gets scrolled upwards when the Text component has a non zero ...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. Enter the Play mode 4. Focus the input field 5. Start... Read more
[UWP] [TextMeshPro] Caret does not show up in TMP Input Field on HoloLens 2
How to reproduce: 1. Open the attached "CaretBug.zip" project 2. Build the "BugScene" Scene to UWP 3. Open Visual Studio solution 4.... Read more
[TMP] Q, W, O, and A letters are corrupted when Text GameObejct is creat...
How to reproduce: 1. Open the attached "1337742_Repro" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "UI Bu... Read more
(TMP input field)unexpected new line generated after submit
Reproduce steps: 1. Create a tmp input field and set it as multiline submit 2. Create sample script to handle submit result: A new... Read more
[TextMeshPro] Text disappears when saving Scene
How to reproduce: 1. Create a new Unity project 2. Create a TextMesh Pro button 3. Select Button > Text (TMP) 4. Make any changes to... Read more
Text created with TextMeshPro becomes blurry when Canvas Scaler scales t...
Reproduction steps: 1. Open project "Blurry Text.zip" 2. Open Scene "SampleScene" 3. Build project and Run "Ctrl + B" 4. Make sure y... Read more
TextMeshPro text doesn't show up when importing from a custom package
Reproduction steps: 1. Create an empty project 2. Import Input System package 3. Import the user's attached Unity package 4. Open th... Read more
TextMeshPro Text 3D color shows brighter than TextMeshPro Text UI when u...
Reproduction steps: 1. Open the attached "1349920.zip" project 2. Open the "SampleScene" Scene 3. Open Game view Expected result: "... Read more
Text appears as white blocks when camera set to screen space camera with...
1. Add 3d object to the scene 2. Add a TMP object 3. Set camera to screen space camera and plane distance to 0.03 or less and nea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow