Search Issue Tracker
Fixed in 2.2.0, 3.2.0
Votes
1
Found in [Package]
2.1.6, 3.0.6
Issue ID
1337129
Regression
Yes
[UWP] [TextMeshPro] Caret does not show up in TMP Input Field on HoloLens 2
How to reproduce:
1. Open the attached "CaretBug.zip" project
2. Build the "BugScene" Scene to UWP
3. Open Visual Studio solution
4. Deploy the solution to Hololens 2 (with ARM64 Remote machine deploy settings)
5. Start typing on the soft keyboard
Expected result: Caret is visible
Actual result: Caret does not show up
Reproducible with: 2.1.6 (2019.4.27f1), 3.0.6 (2020.3.9f1, 2021.1.8f1, 2021.2.0a17)
Not reproducible with: 1.5.6 (2018.4.35f1), 2.1.4 (2019.4.27f1), 3.0.4 (2020.3.9f1, 2021.1.8f1)
-
Dev_apoQlar
May 23, 2023 10:54
Hello, we are also suffering because of this issue. This bug completely disables user scenarios that are based on user input.
-
vvvbandi
Sep 26, 2022 12:16
Hi, we really need to get this fixed for 2021.3 LTS... TMPro 3.2 is not available for Unity 2021.3, even as a prerelease package.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2.2.0, 3.2.0):
Fixed in:
- TextMeshPro ver. 2.2.0-pre.1 for 2019.x releases
- TextMeshPro ver. 3.2.0-pre.1 for 2020.x releases