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GameObject Material is not rendered when building an asset bundle contai...
How to reproduce: 1. Open the “AssetBundleBugRepro.zip“ project 1.1 Erase the Libray folder 2. Open “Window > Bug Repro Editor Wi... Read more
Black empty spaces inside Editor windows when resizing, and the content ...
How to reproduce: 1. Create a new project 2. Press Window -> Rendering -> Lighting 3. Change the size of the window Expected result... Read more
[Performance Regression] AnimationWindowState:get_allCurves takes approx...
Reproduction steps: 1. Open the user's attached "BugReport.zip" project 2. Open Animation window (Window > Animation > Animation) 3.... Read more
JsonSerializer.Deserialize<>() returns an empty object
Reproduction steps: 1. Open the attached project "ConvertJSON.zip" 2. Open the Scene "SampleScene" 3. Press Play Expected result: "... Read more
Wrong Sprite pivot when using the Particle System "Texture Sheet Animati...
How to reproduce: 1. Open the attached user project “TightParticle.zip“ 2. Open Scene “TightParticle“ 3. Enter Play Mode 4. Comp... Read more
[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...
To reproduce: 1. Open attached project 2. Open Test scene 3. Notice that scene runs at 30 fps 4. Maximize Game view 5. Notice that... Read more
[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...
1. Open attached project 2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs 3... Read more
BuildFailedException is thrown when building a new project
Steps to reproduce: 1. Open the attached project 2. Press File > Build and Run Expected result: Project is built Actual result: Bui... Read more
Console displays error "Layout update is struggling to process current l...
Steps to reproduce: # Create new project # Go to "Window" menu item and select "Search -> New Window" # Verify, that "Search" ... Read more
[Android]SystemInfo.supportsTessellationShaders is false on some devices...
Steps to reproduce: 1. Open the user's attached project "TessellationNotSupportPixelIssue-2021.2.zip" 2. Build it to Android Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers