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0
votes
Fixed

Not informative compute shader error reporting

Shaders

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Apr 23, 2015

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Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

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Feb 02, 2015

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Version/s: 5.0.0b21

To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more

0
votes
Won't Fix

"EditorApplication" and "EditorWindow" Update are not called when a Moda...

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Jul 04, 2024

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Version/s: 2021.3.40f1, 2022.3.36f1, 6000.0.9f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the Modal Window (Test > Modal Window)3. Observe the values ins... Read more

1
votes
Fixed

Graphic arifacts on this current laptop

Graphics - General

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Feb 23, 2016

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Version/s: 5.3.3f1

Reproduces on this laptop on 5.3.3f1 and 5.4.0b7 This is weird- on one laptop (Win 7 64b) this project works perfectly on both GPUs ... Read more

0
votes
By Design

When creating new empty project - Editor.log contains errors connected t...

Collab

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Mar 02, 2016

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Version/s: 5.3.3p2

Seems not reproduces in 5.4.0b8 just open Editor.log which attached to this report and notice those errors How we can reproduce it u... Read more

6
votes
Fixed

[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...

Window management

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open attached project2. Open Test scene3. Notice that scene runs at 30 fps4. Maximize Game view5. Notice that scene ... Read more

0
votes
Won't Fix

[Linux][Vulkan] HDRP template freezes Editor

Vulkan

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Oct 13, 2022

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Version/s: 2023.1.0a14, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user-attached project (TestTrackSampl.zip)2. Observe the crash (If the Editor doesn't crash immediately... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Won't Fix

Script Execution Order setting is not respected when reloading a Scene

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Jul 15, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/MainScene” Scene3. Enter Play Mode4. In the Hie... Read more

0
votes
Duplicate

NullReferenceException when Running Player with UI Document

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Jul 29, 2024

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Version/s: 6000.0.13f1

Reproduction steps:1. Open the attached “BugRepro” project2. Build and run the Player (File > Build And Run)3. Observe the Player... Read more

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