Search Issue Tracker
[WebGL] "Screen position out of view frustum" error is thrown when using...
How to reproduce:1. Open the attached project ("case-1141232-WebGL Visibility.zip")2. Build for WebGL platform (with "Fail" scene at... Read more
Position Gizmo on the Reflection probe moves differently from the Probe ...
How to reproduce:1. Open the "Reflection Probes 01*" Scene in the attached "Bugs.zip" Project2. Click on the "Reflection Probe <-... Read more
Game View texture mip levels are loaded based on the Scene View camera w...
How to reproduce:1. Open the attached project "TexStreamTest.zip" and scene "SampleScene"2. Enter Play Mode3. Exit Play Mode4. Zoom ... Read more
[Editor Windows] YAMLMerge tool occasionally exiting without any warning...
How to reproduce:1. Download the project2. Open "TestMerge_2018.3.11" Expected result: an error is thrown "Error parsing file 'Empty... Read more
Shader error causes screen to go black when PostProcessing is on
Repro steps: - create a new project- add the LWRP package- update the PostProcessing package- Add a PostProcessing Layer to the MAin... Read more
FMODMemoryAlloc crash when creating Presets of AudioManager settings and...
Steps to reproduce:1. Open a QA-supplied project ("AudioCrashRepro.zip")2. Open Edit - > Project Settings -> Audio3. Set Defau... Read more
[MacOS] Transparent shader not rendered the same in Build as in Scene/Ga...
Steps to reproduce:1. Open original project "shader_bug_onMacBuild.zip"2. Open "Test Scene 1"3. Observe how shader supposed to be re... Read more
[MAC] The Windows that are behind the editor are not brought to the fron...
How to reproduce:1. Create a new Project2. Open the Project Settings Window3. Resize the Editor Window so it is not Full Screen4. Re... Read more
Android x86 architecture APK fails to build with IL2CPP
To reproduce:1. Open empty project2. Build an APK with IL2CPP and x86 selected --Build fails Reproduced with: 2019.2.0a7, 2019.2.0a1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code