Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.4.X, 2019.1.X
Votes
0
Found in
2018.3.0a1
2018.3.7f1
2019.1.0a1
2019.2.0a1
Issue ID
1141203
Regression
No
FMODMemoryAlloc crash when creating Presets of AudioManager settings and then modifying the AudioManager
Steps to reproduce:
1. Open a QA-supplied project ("AudioCrashRepro.zip")
2. Open Edit - > Project Settings -> Audio
3. Set Default Speaker Mode to Quad (I've managed to replicate it with other options as well, but most often the crash happened with this one)
Reproduced in: 2018.3.12f1, 2019.1.0b10, 2019.2.0a10
Not reproduced in: 2017.4.25f1*
Note:
*No feature to create AudioManager Presets
As the user stated, this issue is not deterministic, but I've managed to successfully replicate it every single time within 3 minutes of testing.
The crash is happening more often right after saving an Audio Preset and changing the values on the Audio Manager
Sending over more videos than usual to prove that this repros
If the crash does not occur at first, try steps options:
- Leave both the Project Settings panel and the Inspector visible at the same time.
- Duplicate the presets many times.
- Modify the presets' values randomly.
- Multi-select the presets.
- Try having multiple Inspector tabs.
- Apply the modified presets to the AudioManager.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
- Asset database warning is thrown when declaring font variable in the USS text file
- Memory Leak warnings are thrown when opening an imported Prefab
- Crash on mono_push_other_roots when setting Normal Thread Affinity
- Editor exits Play mode when another project is being created using Unity Hub 3.8.0-beta.1
Add comment