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Canvas objects are selectable when they are hidden
How to reproduce:1. Open attached project "case_1141999_reprovideo.mp4.zip"2. Open "scene2" Scene3. Select "Canvas" GameObject4. Cli... Read more
AssemblyUpdater throws Mono.Cecil.AssemblyResolutionException: Failed to...
Steps to reproduce:1. Open Project "AssemblyLoadParserError.Unity"2. Re-import "DllWithAttribute" Asset in the Project Window Expect... Read more
Error when canceling Signal creation dialog
----ONLY ON OSX------- Error when canceling Signal creation dialog repro:- Add Signal Emitter to a Timeline track- open the Emit Sig... Read more
[Blocks] Attempting to cast from a Texture2D to Texture3D when switching...
Repro steps:1. Add a Set Position from Map block2. Change the Sample mode to Sample3DLOD3. Observe console error Expected outcome:- ... Read more
Mesh.GetTriangles(list, index) doesn't put all submesh triangles in the ...
How to reproduce:1. Open the attached "case_1141916-GetTrianglesBug" project2. Select "CablePart_Hi" in the Project window and notic... Read more
[Android] VideoPlayer hangs or starts from the beginning at double speed...
Steps to reproduce:1. Open attached project2. Build & Run to an Android device3. Tap "seek" until the video with skip on drop se... Read more
[UI Elements] Play mode Color tint is not removed when Play mode cannot ...
To reproduce:1. Open any project2. Change editor's Play mode tint color to something clearly visible (File > Preferences > Col... Read more
[Android] Gradle build fails with AndroidX libraries
Steps to reproduce:1. Open user attached project2. Make an Android build3. Observe that build fails with:java.lang.RuntimeException:... Read more
[Player] [Profiler] Profiler keeps connecting to the same player even if...
To reproduce:0) Have one computer for the editor and another for the player1) Create a new project2) Open Build Settings, switch to ... Read more
Correct serialization type flag will not be resent to Perforce if binary...
How to reproduce:1. Open attached project ("CreateAssetsAndTestImport.zip")2. Click Game Object/Create Main Asset (Text)3. Check out... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code