Search Issue Tracker

1
votes
Not Reproducible

Setting Screen.orientation to portrait mode does not disable autorotatio...

iOS

-

Feb 01, 2022

-

Version/s: 2019.4, 2019.4.35f1, 2020.3

Reproduction steps:1. Download and open the attached "bug-screen-orientation.zip" project2. Build and deploy the project to iOS3. St... Read more

4
votes
Fixed

[M1][WebGL] Editor throws errors when building for WebGL on native Apple...

Mono

-

Jan 31, 2022

-

Version/s: 2022.1.0a6, 2022.1.0b4, 2022.2

Reproduction steps:1. Open the user's project2. Build for WebGL Expected result: Build succeedsActual result: Build fails and throws... Read more

0
votes
By Design

Collections package is shown as Released on the Package Manager.

Packman

-

Jan 26, 2022

-

Version/s: 2021.1.0a1, 2021.2.8f1, 2021.2.10f1, 2022.1.0b6, 2022.2.0a3

Reproduction steps:1. Open the attached project "UnityCollections.zip"2. Navigate to the Package Manager3. Locate the Collections pa... Read more

0
votes
Not Reproducible

Duplicate plugins throw no compiler errors when building a project in 20...

Scripting

-

Jan 27, 2022

-

Version/s: 2019.4.24f1, 2019.4.31f1

How to reproduce:1. Open the user attached "Controller.zip" project2. Build and Run the project (File -> Build And Run) Expected ... Read more

0
votes
Fixed

Crash on StackAllocator::TryDeallocate when importing a Texture with Tex...

Texture

-

Jan 27, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2

Reproduction steps:1. Open the attached project "Texture2DArray.zip"2. In the Project's Build Settings ensure that the Build Target ... Read more

0
votes
Active

[MacOS][GPU PLM] Baking on macOS produces incorrect lighting in HDRP tem...

-

Feb 02, 2022

-

Version/s: 2021.2, 2021.2.10f1

Baking HDRP template on High preset Mac GPU results in incorrect lighting. Reproduction steps:1) Open HDRP template on 2021.2.10f12)... Read more

0
votes
By Design

GetRuntimeMemorySizeLong returns incorrect size when in Play Mode

Profiling

-

Jan 24, 2022

-

Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open "SampleScene" Scene3. Enter Play Mode Expected result: 4MB is displayedA... Read more

0
votes
Fixed

Unity 2020.3.27f1 randomly hangs in GPU recorder code with "Hold On" dialog

Profiling

-

Feb 02, 2022

-

Version/s: 2020.3, 2020.3.27f1

This causes a lot of long, random "Hold On' dialogs taking anywhere from 30 seconds to several minutes. Main thread callstack: ntdll... Read more

0
votes
Fixed

[Android][Docs] Update documentation on getting Unity generated manifest

-

Feb 02, 2022

-

Version/s: 2019.4

https://docs.unity3d.com/Manual/android-manifest.html Examining the resulting Android manifest section is out of date. Not only that... Read more

7
votes
Fixed

[IL2CPP][Android] MarshalDirectiveException error when using Microsoft o...

IL2CPP

-

Feb 02, 2022

-

Version/s: 2020.3, 2020.3.12f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "ONNXRuntimeBug.zip"2. Go to Player Settings and set the "Scripting Backend" to "IL2... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.