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Assertion failed on expression: 'IsNormalized' on GUIUtility:ProcessEven...
Reproduction steps: 1. Open the attached 'IsNormalized' project 2. Open the 'IsNormalizedBug' Scene 3. Select any GameObject in the ... Read more
[Linux] "SSL handshake Failed" In Bug Reporter after clicking "Send"
How to reproduce: 1. Open any project 2. Navigate to Help > Report a Bug... to open up the Bug Reporter 3. Fill in fields "What is t... Read more
[Android] Exported project is unable to be built on Android Studio Chipm...
Steps to reproduce: • Export any Android Project • Try running the exported project on Android Studio Result: errors are thrown upo... Read more
[Vulkan] Crash with Signal 11 when opening app from floating icon state
How to reproduce: 1. Open the attached user's Unity project 2. Make sure _Vulkan_ is set as Graphics API 3. Build and run the "Sa... Read more
[Android] Mobile keyboard opens up when pressing on Legacy or TMP Input ...
Reproduction steps: 1. Open the attached project "Input.zip" 2. In File > Build Settings make sure that the "SampleScene" Scene is a... Read more
[Backport] UnityWebRequest interrupted before completion causes memory leak
Reproduction steps: 1. Open user-submitted project 2. Open the "TestScene" scene in the Assets folder 3. Open Profiler by navigating... Read more
[Android] Application crashes with "File is Corrupted" errors from an ex...
Steps to reproduce 1. Open the attached Customer's project "PackageCorruption.zip" 2. Build and run the project on an android devi... Read more
Complex Lit shader has black/missing pixels when viewed in albedo mode
Reproduction steps: # Open the attached (ClearCoarDeferred.zip) project # Open the “Assets/Repro/Repro.unity” Scene # Observe t... Read more
Reset functionality doesn't work for the "Contribute Global Illumination...
On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more
Baking stalls with terrains containing lots of holes
Steps to reproduce: 1. Download the attached project (DrArm-TerrainHolesRepro) 2. Open the TerrainRepro scene 3. Generate lighting ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map