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Changes to the Terrain Prefab are reflected on the unrelated Terrain Gam...
How to reproduce: 1. Create a new project 2. Open the “SampleScene” 3. Add the Terrain GameObject to the Hierarchy (3D Object → Terr... Read more
Data is not serialized correctly on time when OnValidate is used to retr...
How to reproduce: 1. Open the “ScriptableSaveBug.zip“ project 2. Observe the Console Expected result: The serialized data value... Read more
The mouse cursor is positioned in the center when Cursor.LockState is se...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Move ... Read more
[VFXG] The input fields have overflowed their container due changing lab...
*Steps to reproduce:* 1. Create Random Selector Weighted node 2. Select it 3. In the Inspector, click Clamp Weight 4. Cl... Read more
Cookie looks corrupt in editor when Android is current target platform
*Steps to reproduce:* 1. Open attached repro project 2. Change the platform to Android in build profiles 3. Open the Sample... Read more
Undefined symbol errors appear when building Xcode project using BuildPi...
How to reproduce: 1. Download and open the attached project 2. In the Editor toolbar, press "TestBuilds" > "iOS - LocalDev" 3. Op... Read more
Building a Player fails when using special characters in “Product Name” ...
How to reproduce: 1. Open the “ProjectNameSpecialCharactersBuildIssue“ project 2. Open the “SampleScene” 3. Build the project ... Read more
[VFXG] Changing any property with multiple VFX selected resets exposed p...
*Steps to reproduce:* 1. Import the attached package 2. Open Test Scene 3. Select any column of VFXs in the Scene (multi se... Read more
[iOS] Unable to select streaming apps when using broadcasting on iOS device
*Steps to reproduce:* 1. Open the "ReplayKit" project 2. Go to File > Build Profiles and select iOS Profile 3. Build the "b... Read more
[iOS] Specular lightning is inconsistent when using iOS
How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the brightness of the spheres in the Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map