Search Issue Tracker
A Sprite has a missing vertical line when a Texture 2D is converted to a...
Steps to reproduce: 1. Open the user’s attached project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Select the “Assets/ch... Read more
Canvas visibility is inconsistent depending on the Camera's Clipping Pla...
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity“ Scene # Enter the Play Mode # Select ... Read more
TrailRenderer.GetPositions returns invisible points
How to reproduce: 1. Open the user-attached project “TrailRenderer” 2. Open the “Main” scene 3. Enter the Play Mode 4. Observe t... Read more
[Vulkan] Crash with Signal 11 when opening app from floating icon state
How to reproduce: 1. Open the attached user's Unity project 2. Make sure _Vulkan_ is set as Graphics API 3. Build and run the "Sa... Read more
[Backport] SyntaxError is thrown when opening buildreport.json
How to reproduce: 1. Create and build a new Unity project (File > Build Settings... > Build) 2. Open Google Chrome and enter chrome:... Read more
[Backport] A prefab's child GameObject can't be dropped to the top posit...
Reproduction steps: 1. Open the attached 'Bugs' project 2. Open the 'Assets/Prefab.prefab' in Prefab Mode 3. Try to drag and drop th... Read more
[Backport] [UIToolkit] ArgumentOutOfRangeException is thrown when adding...
How to reproduce: 1. Open the attached "case_1418688" project 2. Open the "SampleScene" Scene 3. Select the "Repro" GameObject in th... Read more
Unity Editor crashes when opening a Scene
Reproduction steps: # Open the attached project # Open the “/Assets/DemonSaw/DS1.unity” Scene Expected result: “StackOverflow... Read more
UI Builder lacks visual feedback on reordering elements when Unity Edito...
How to reproduce: 1. Open the attached project “UIBuilder” 2. Click Edit → Preferences → General → Editor Theme → Light 3. Open “Lev... Read more
Unable to access KnownFolders.Objects3D folder using System.IO API when ...
How to reproduce: 1. Open the attached project "TestProject.zip" 2. Build the project for UWP 3. Open the built project 4. Deplo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map