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0
votes
Fixed

[Backport] OnPostRender is called multiple times per frame when setting ...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Reproduction steps: 1. Open the attached user's Unity project "TestOnPostRender.zip" 2. Go to Assets > Scenes folder 3. Open "Sample... Read more

0
votes
Fixed

[Linux][Windows][MacOS][Quest] Shader Prefiltering/Stripping does not ta...

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Nov 04, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a17

Reproduction steps: 1. Open the user’s attached project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Click “Assets/Pipe... Read more

1
votes
Fixed

Android build with Vulkan crashes when trying to invoke AsyncGPUReadback

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Aug 22, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a8

How to reproduce: 1. Download the attached project "scratchcard.zip" 2. Build and Run on Android with Vulkan Graphics API enabled ... Read more

9
votes
Won't Fix

A tiny gap in an Obstacle when it carves the Nav Mesh

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps: 1. Open the attached 'CarvingBugRepro' project 2. Open the 'SampleScene' 3. In the Scene view zoom to the area b... Read more

0
votes
Fixed

[HDRP] Deleting a decal material that is currently in use crashes the re...

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Jun 08, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0a16, 2023.1.0a1

Version tested: 2022.2.a16 (17114ee23d5f) + HDRP from Packman Steps to reproduce:  1) Simply create an empty HDRP project 2... Read more

0
votes
Fixed

[Backport] Unity WebRequest does not work when only IPv6 is enabled

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

How to reproduce: 1. Disable IPv4 on your network adapter 2. Open the user attached "ipv6_2018.zip" project 3. Open the "SampleScene... Read more

0
votes
Fixed

[Backport] Surface Shader fails to compile with redefinition errors when...

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

How to reproduce: 1. Open the attached project ("MultipleUVShaderCompile.zip") 2. Try compiling the "MultipleUV" shader (Click on th... Read more

0
votes
Fixed

[Backport] Redo drag action creates duplicates of Prefabs, disconnects f...

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

How to reproduce: 1. Create new project 2. Add Cube to scene 3. Make prefab of Cube by dragging to to Project view 4. Spawn multiple... Read more

1
votes
Fixed

"UpdateEnvironment readback buffer overflow, please schedule fewer updat...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

"UpdateEnvironment readback buffer overflow, please schedule fewer updates." spam when scrubbing a timeline outside of playmode. Sin... Read more

0
votes
Won't Fix

[Quest 2][DXC Compiler] Shaders compiled for Multiview Stereo on Oculus ...

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Nov 16, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b15, 2023.1.0a16

Reproduction steps: # Open the user’s attached project # Open the “/Assets/Scenes/ControllerSample.unity” Scene # Switch to the And... Read more

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