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0
votes
Fixed

[Backport] OnPostRender is called multiple times per frame when setting ...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Reproduction steps:1. Open the attached user's Unity project "TestOnPostRender.zip"2. Go to Assets > Scenes folder3. Open "Sample... Read more

0
votes
Fixed

[UIToolkit] NullReferenceException is thrown when searching in the Debug...

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Nov 05, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a16

How to reproduce:1. Open the user’s attached “UIDebuggerWithNullName” project2. Open the “Tools → My Custom Editor” window in the me... Read more

1
votes
Fixed

Android build with Vulkan crashes when trying to invoke AsyncGPUReadback

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Aug 22, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a8

How to reproduce:1. Download the attached project "scratchcard.zip"2. Build and Run on Android with Vulkan Graphics API enabled3. Wh... Read more

9
votes
Won't Fix

A tiny gap in an Obstacle when it carves the Nav Mesh

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps:1. Open the attached 'CarvingBugRepro' project2. Open the 'SampleScene'3. In the Scene view zoom to the area by t... Read more

0
votes
Fixed

[HDRP] Deleting a decal material that is currently in use crashes the re...

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Jun 08, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0a16, 2023.1.0a1

Version tested: 2022.2.a16 (17114ee23d5f) + HDRP from Packman Steps to reproduce: 1) Simply create an empty HDRP project 2) Create a... Read more

0
votes
Fixed

[Backport] Unity WebRequest does not work when only IPv6 is enabled

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

How to reproduce:1. Disable IPv4 on your network adapter2. Open the user attached "ipv6_2018.zip" project3. Open the "SampleScene"4.... Read more

0
votes
Fixed

[Backport] Surface Shader fails to compile with redefinition errors when...

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

How to reproduce:1. Open the attached project ("MultipleUVShaderCompile.zip")2. Try compiling the "MultipleUV" shader (Click on the ... Read more

0
votes
Fixed

[Backport] Redo drag action creates duplicates of Prefabs, disconnects f...

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

How to reproduce:1. Create new project2. Add Cube to scene3. Make prefab of Cube by dragging to to Project view4. Spawn multiple ins... Read more

1
votes
Fixed

"UpdateEnvironment readback buffer overflow, please schedule fewer updat...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

"UpdateEnvironment readback buffer overflow, please schedule fewer updates." spam when scrubbing a timeline outside of playmode. Sin... Read more

2
votes
Fixed

Asset Bundles fail to build when adding a [SerializeField] value to code...

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Nov 16, 2022

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Version/s: 2022.1.23f1, 2022.2.0b16, 2023.1.0a20

How to reproduce:1. Open the user-attached project2. Build the Asset Bundles (BuildTest → Build AssetBundles)3. Create a Build (File... Read more

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