Search Issue Tracker
Fixed
Fixed in 2021.3.18f1, 2022.2.5f1, 2023.1.0a12
Votes
1
Found in
2020.3.38f1
2021.3.8f1
2022.1.13f1
2022.2.0b4
2023.1.0a8
Issue ID
UUM-12422
Regression
No
Android build with Vulkan crashes when trying to invoke AsyncGPUReadback
How to reproduce:
1. Download the attached project "scratchcard.zip"
2. Build and Run on Android with Vulkan Graphics API enabled
3. When the app loads press on "Scratch here" box
Expected result: The app does not crash
Actual result: The app crash with stacktrace:
at libunity.vk::VulkanResource::Release()(Release:12)
at libunity.GfxDeviceVK::UpdateAsyncReadbackData(GfxAsyncReadbackData*, bool)(UpdateAsyncReadbackData:520)
at libunity.AsyncGPUReadbackBuffer::Update(bool)(Update:30)
at libunity.AsyncGPUReadbackManager::Update()(Update:62)
Reproducible with: 2020.3.38f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a8
Reproducible with these devices:
VLNQA00001, Google Pixel 2 (Pixel 2), Android 11, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00225, Qualcomm null (SDM845 for arm64), Android 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00288, Samsung Galaxy J7 (SM-J730F), Android 8.1.0, CPU: Exynos 7 Octa 7870, GPU: Mali-T830
VLNQA00316, Samsung Galaxy Note10 (SM-N970F), Android 9, CPU: Exynos 9 Series 9825, GPU: Mali-G76
Notes:
- Crashes on Vulkan produced stacktrace related to Vulkan
- Crashes on OpenGLES3 only produced stacktrace on Unity 2023.1, does not crash on Unity 2020.3
- The Editor crashes when entering Play mode and doing step 3 in Editor after making a build (does not crash before building)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Label text overflows its rect when resizing the Game view in Free Aspect
- UI Toolkit Slider value defaults to min value when the initial value is set in the UXML file
- The Player hangs when unloading a scene using the UnloadUnusedAssets() method
- [iOS] Too many texture parameters error is thrown when running on devices that support the number of parameters
- [MacOS] Trying to pick a Colour from full-screen window breaks Colour Picker Tool functionality
Resolution Note (fix version 2021.3.18f1):
Fixed in 2021.3.18f1